Invective Rust
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,967 top 71%
- Rank · 7d ago
- #16,839 ▲872 places up
- Last wipe
- 118d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 30 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 290/300 | ▲+68+30.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average | 225/250 | ▲+19+9.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average | 394/425 | ▲+29+8.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average | 212/225 | ▲+24+12.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 27/250 | ▼−7−21.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 218/300 | ▲+52+31.5% |
Quick answers
from the figures on this pageServer Rules
How is Invective Rust configured in terms of rules and settings?
The name of Invective Rust carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Invective Rust?
A procedural map runs on Invective Rust, created by the game.
Player Count
What position does Invective Rust hold in the server rankings?
For the last seven days, Invective Rust holds rank #15,967 on player hours, in the top 71% of all ranked servers.
What is the population on Invective Rust?
At present, Invective Rust is offline; the last sighting was 8 days ago.
Wipe Cycle
How often does Invective Rust wipe?
No rhythm can be told for Invective Rust yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 118 days 8 hours.
Server Info
What is the location of Invective Rust?
No region is published by Invective Rust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 180.181.251.84:28015 is its address.
Invective Rust is on which Rust version?
Rust network protocol 2627 and build 154033 on Linux is what Invective Rust runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Invective Rust?
No response from Invective Rust. It was last seen 8 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 30 September 2026.
Tags and Rankings
What is the meaning of the tags on Invective Rust?
These tags are published by Invective Rust and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2627 (Protocol): Your game must run protocol 2627 to connect; cs154033 (Build): It runs build 154033; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Invective Rust?
On Rust Analytics, Invective Rust matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join Invective Rust?
Type client.connect 180.181.251.84:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2627,gmvanilla,cs154033,ts8
Game
gmvanilla
mp50
ts8
v2627
cs154033
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.