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RUST ANALYTICS
LIVE85,727PLY11,700SRV
QUOTE 180.196.11.127:28015 Offline checked 2h ago

FREEld Test Server

moddedcarbon
Players · last
1/ 1
+124h
100% full
Day range 0 1
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 1
Rank
#9,309
top 42%
Rank · 7d ago
#7,353
1956 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
3750
Procedural Map · seed 8120
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0009:0011:0012:0014:0015:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608008:0009:0011:0012:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
17.4 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:26 UTC FW12d ago 1 – running 1
Mon 14 Sep, 09:32 UTC30d ago 1 halved by day 1 17.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average166/300+10+6.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average187/225−15−7.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average40/1000−66−62.4%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−27−67.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average67/700−29−30.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on FREEld Test Server?

The name of FREEld Test Server carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.

Which map is played on FREEld Test Server?

The map on FREEld Test Server is procedural, size 3,750, with seed 8120, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does FREEld Test Server hold in the server rankings?

For the last seven days, FREEld Test Server holds rank #9,309 on player hours, in the top 42% of all ranked servers.

How full is FREEld Test Server?

Right now, FREEld Test Server is offline; the last sighting was 2 hours ago. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.

Wipe Cycle

What happens on wipe day at FREEld Test Server?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 1 the crowd dropped below half.

On what cycle does FREEld Test Server wipe?

There are too few wipes on record for FREEld Test Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 23 hours.

Server Details

What is the location of FREEld Test Server?

No region is published by FREEld Test Server. Rust Analytics reports the location a server claims, not the machine's actual location. 180.196.11.127:28015 is its address.

How is the performance on FREEld Test Server?

Server fps over the last 48 hours: 60 on average, 60 at the lowest. The entity count reached 78,534, covering buildings, deployables and all else in the world. Memory use peaked at 2,437 MB. What players feel as lag is low fps together with a rising entity count.

FREEld Test Server is on which Rust version?

The version in use at FREEld Test Server: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of FREEld Test Server?

Offline at this moment: FREEld Test Server. Last seen 2 hours ago. The reported uptime puts its last restart at about 6 hours ago. The last 7 full days give 1% uptime, 1 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on FREEld Test Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which FREEld Test Server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature FREEld Test Server?

On Rust Analytics, FREEld Test Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join FREEld Test Server?

The console route: start Rust, press F1, enter client.connect 180.196.11.127:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://freeld-serv.com/.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.