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RUST ANALYTICS
LIVE87,041PLY11,668SRV
QUOTE 181.105.106.225:28015 Offline checked 31d ago

Mojaste la Vainilla? WTN-TEAM

vanillamoddedcarbon
Players · last
2/ 11
n/a24h
18% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 11
18% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,412
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average166/300−22−11.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average198/225+4+2.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average26/1000−14−35.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 73 on average260/1000+249+2194.1%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average35/700−40−53.2%

Quick answers

from the figures on this page

Map and Rules

How is Mojaste la Vainilla? WTN-TEAM configured in terms of rules and settings?

No gather rate appears in the name of Mojaste la Vainilla? WTN-TEAM. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is disabled.

Which map is played on Mojaste la Vainilla? WTN-TEAM?

A procedural map runs on Mojaste la Vainilla? WTN-TEAM, created by the game.

Player Count

Where does Mojaste la Vainilla? WTN-TEAM sit in the rankings?

In the top – of all ranked servers, Mojaste la Vainilla? WTN-TEAM is #12,412 on player hours over the last seven days.

What is the population on Mojaste la Vainilla? WTN-TEAM?

Right now, Mojaste la Vainilla? WTN-TEAM is offline; the last sighting was 31 days 13 hours ago.

Wipe Cycle

When does Mojaste la Vainilla? WTN-TEAM schedule its wipes?

The record holds too few of Mojaste la Vainilla? WTN-TEAM's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 32 days 13 hours ago the current world was created.

Server Details

What is the server location for Mojaste la Vainilla? WTN-TEAM?

No region is published by Mojaste la Vainilla? WTN-TEAM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 181.105.106.225:28015 is its address.

Mojaste la Vainilla? WTN-TEAM runs which version of Rust?

Rust network protocol 2633 and build 163493 on Windows is what Mojaste la Vainilla? WTN-TEAM runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Mojaste la Vainilla? WTN-TEAM?

Offline at this moment: Mojaste la Vainilla? WTN-TEAM. Last seen 31 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on Mojaste la Vainilla? WTN-TEAM?

These tags are published by Mojaste la Vainilla? WTN-TEAM and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp11 (Max players): Capacity: 11 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163493 (Build): Game build: 163493; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature Mojaste la Vainilla? WTN-TEAM?

The following Rust Analytics lists feature Mojaste la Vainilla? WTN-TEAM: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What is the process to join Mojaste la Vainilla? WTN-TEAM?

The console route: start Rust, press F1, enter client.connect 181.105.106.225:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp11,ptrak,$r?,v2633,^z,^y,^v,gmvanilla,cs163493,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp11
Max players Capacity: 11 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163493
Build Game build: 163493.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.