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RUST ANALYTICS
LIVE76,128PLY11,718SRV
QUOTE 181.178.101.91:28015 Offline checked 21h ago

Rust Server

vanillamoddedoxide
Players · last
0/ 10
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#8,927
top 40%
Rank · 7d ago
–
not ranked a week ago
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
8
player hours, last seven days
Map
–
Procedural Map
First seen
9 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0000:0003:0018:0021:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct11 Oct12 Oct13 Oct14 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average116/300+69+146.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average165/225+84+104.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average93/100+2+2.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average23/1000−15−39.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−6−51.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average55/700+1+2.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Server?

No gather rate is given in the name of Rust Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Rust Server?

The game generates the procedural map on Rust Server.

Population

Where does Rust Server sit in the rankings?

In the top 40% of all ranked servers, Rust Server is #8,927 on player hours over the last seven days.

How many players does Rust Server have?

Right now, Rust Server is offline; the last sighting was 21 hours ago. Average players over seven days: 0; peak: 1. At 23:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Cycle

On what cycle does Rust Server wipe?

The record holds too few of Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 8 days 19 hours ago the current world was created.

Server Details

Where can Rust Server be found?

No region is published by Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 181.178.101.91:28015.

What Rust version is Rust Server running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on Rust Server. Joining requires the same protocol on your game, which Steam updates.

How reliable is Rust Server and is it currently online?

No response from Rust Server. It was last seen 21 hours ago. 14% is its uptime for the last 4 full days, 13 of 96 hours. The earliest Rust Analytics saw it was 9 October 2026.

Tags and Rankings

How should you interpret the tags on Rust Server?

These tags are published by Rust Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust Server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to Rust Server?

Type client.connect 181.178.101.91:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.