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RUST ANALYTICS
LIVE34,469PLY11,454SRV
QUOTE 181.198.251.230:28015 Offline checked 4h ago

The Hollow World

Players · last
1/ 10
+024h
10% full
Day range 1 1
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 2
Rank
#6,305
top 28%
Rank · 7d ago
#6,611
306 places up
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
25
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75104:0005:0022:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
2.9 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:20 UTC4d ago 2 – running 1
Thu 8 Oct, 01:00 UTC7d ago 2 – 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average130/200−38−22.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average72/200−20−21.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average413/475+52+14.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average92/200−4−4.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average17/250−1−7.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average86/125−7−7.2%

Quick answers

from the figures on this page

Map and Rules

How is The Hollow World configured in terms of rules and settings?

No gather rate appears in the name of The Hollow World. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on The Hollow World?

The Hollow World uses a procedural map, which the game generates.

Activity

What is the rank of The Hollow World?

For the last seven days, The Hollow World holds rank #6,305 on player hours, in the top 28% of all ranked servers.

How many players does The Hollow World have?

At present, The Hollow World is offline; the last sighting was 4 hours ago. The mean over the last seven days is 1 players, reaching 2 at its highest. At 04:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What happens on wipe day at The Hollow World?

The average peak across its recent wipes is 2 players. On the latest wipe, 6 hours after the wipe, the crowd peaked.

When does The Hollow World schedule its wipes?

No rhythm can be told for The Hollow World yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 5 hours ago the current world was created.

Server Overview

What is the location of The Hollow World?

For The Hollow World, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 181.198.251.230:28015 is its address.

The Hollow World runs which version of Rust?

The version in use at The Hollow World: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is The Hollow World up, and how consistent is its uptime?

The Hollow World is down. The last time we saw it was 4 hours ago. 14% is its uptime for the last 7 full days, 23 of 168 hours. 3 October 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on The Hollow World?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which The Hollow World publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature The Hollow World?

On Rust Analytics, The Hollow World matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join The Hollow World?

The console route: start Rust, press F1, enter client.connect 181.198.251.230:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.