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RUST ANALYTICS
LIVE41,514PLY11,465SRV
QUOTE 181.21.31.97:28015 Offline checked 16d ago

Test Server - Dont enter

monthly wipes moddedcarbon
Players · last
0/ 3
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 3
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,225
top 64%
Rank · 7d ago
#12,644
2581 places down
Last wipe
39d ago
monthly schedule
Next wipe
22d 9h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 9h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average22/1000−32−59.5%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000−16−72.2%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average20/700−63−76.0%
4SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 70 on average15/200−23−60.6%
5666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average14/650−4−20.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 61 on average4/1000−3−40.7%

Quick answers

from the figures on this page

Server Rules

How is Test Server - Dont enter configured in terms of rules and settings?

No gather rate is given in the name of Test Server - Dont enter. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on Test Server - Dont enter?

Test Server - Dont enter uses a procedural map, which the game generates.

Population

What position does Test Server - Dont enter hold in the server rankings?

In the top 64% of all ranked servers, Test Server - Dont enter is #15,225 on player hours over the last seven days.

How full is Test Server - Dont enter?

Right now, Test Server - Dont enter is offline; the last sighting was 16 days 15 hours ago.

Wipe Frequency

How often does Test Server - Dont enter wipe?

Using the force wipe, Test Server - Dont enter's next wipe is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 39 days 11 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the server location for Test Server - Dont enter?

For Test Server - Dont enter, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 181.21.31.97:28015.

What Rust version is Test Server - Dont enter running?

Rust network protocol 2633 and build 165217 on Windows is what Test Server - Dont enter runs. The protocol has to match for you to join, and Steam applies that update.

Is Test Server - Dont enter up, and how consistent is its uptime?

Offline at this moment: Test Server - Dont enter. Last seen 16 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Test Server - Dont enter?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp3 (Max players): Slot count: 3; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which Test Server - Dont enter publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Test Server - Dont enter appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Test Server - Dont enter: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Joining the Server

What steps do I take to join Test Server - Dont enter?

The console route: start Rust, press F1, enter client.connect 181.21.31.97:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,^z,^y,^m,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp3
Max players Slot count: 3.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.