Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #15,176 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 05:33 UTC6h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 114/300 | ▼−76−39.9% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 91/225 | ▼−36−28.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−1−1.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 19/1000 | ▼−28−59.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 5/1000 | ▼−9−64.5% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 32/700 | ▼−17−35.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Test Server?
The name of Test Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Test Server?
Test Server uses a procedural map, which the game generates.
Player Count
What position does Test Server hold in the server rankings?
For the last seven days, Test Server holds rank #15,176 on player hours, in the top 69% of all ranked servers.
What is the population on Test Server?
Right now, Test Server is offline; the last sighting was 4 hours ago. The seven-day average is 0 players, with a peak of 1. At 06:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Schedule
When does Test Server schedule its wipes?
The record holds too few of Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 6 hours ago the current world was created.
Server Details
What is the server location for Test Server?
No region is published by Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 182.169.50.151:28015.
Test Server runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what Test Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is Test Server and is it currently online?
Test Server is down. The last time we saw it was 4 hours ago. 15 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Test Server?
These tags are published by Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Test Server?
On Rust Analytics, Test Server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What steps do I take to join Test Server?
The console route: start Rust, press F1, enter client.connect 182.169.50.151:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.