NOR/EU Rusty Looney Tunes PVE
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 3
- Rank
- #5,709 top 26% · #1770 in EU
- Rank · 7d ago
- #5,038 ▼671 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 4h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 34 player hours, last seven days
- Map
- 3072 Custom Map · seed 12345
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- wipe-day peak
- 2 players, last three wipes
Coming wipes
- 21d 4hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:14 UTC FW13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 71 on average | 74/200 | ▲+8+11.9% | |
| 2 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 50 on average | 49/150 | ▼−18−26.7% | |
| 3 | YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 32 on average | 24/100 | ▼−6−21.3% | |
| 4 | [EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 29 on average | 21/200 | ▼−14−39.7% | |
| 5 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 29 on average | 32/100 | ▲+4+12.6% | |
| 6 | [PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 27 on average | 20/200 | ▼−16−44.4% |
Quick answers
from the figures on this pageMap and Rules
How is NOR/EU Rusty Looney Tunes PVE configured in terms of rules and settings?
The name of NOR/EU Rusty Looney Tunes PVE carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on NOR/EU Rusty Looney Tunes PVE?
NOR/EU Rusty Looney Tunes PVE uses a procedural map of size 3,072 with seed 12345, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.
Activity
What position does NOR/EU Rusty Looney Tunes PVE hold in the server rankings?
On seven-day player hours, NOR/EU Rusty Looney Tunes PVE sits at #5,709, in the top 26% across ranked servers and #1,770 in Europe.
How many players does NOR/EU Rusty Looney Tunes PVE have?
0 of 100 slots on NOR/EU Rusty Looney Tunes PVE are filled at the moment. The mean over the last seven days is 0 players, reaching 3 at its highest. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 1 players.
Wipe Schedule
What happens on wipe day at NOR/EU Rusty Looney Tunes PVE?
Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does NOR/EU Rusty Looney Tunes PVE wipe?
A single monthly wipe is what NOR/EU Rusty Looney Tunes PVE runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 13 days 19 hours ago the current world was created. The tags state monthly wipes.
Server Overview
What is the location of NOR/EU Rusty Looney Tunes PVE?
The EU tag and Europe are what NOR/EU Rusty Looney Tunes PVE lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.125.169.104:25024 is its address.
What is the performance like on NOR/EU Rusty Looney Tunes PVE?
Average server fps for the last 48 hours is 179; the floor was 119. At its peak it held 40,661 entities: buildings, deployables and the rest of the world. Up to 5,347 MB of memory was used. Low fps and growing entities are the source of felt lag.
NOR/EU Rusty Looney Tunes PVE is on which Rust version?
Rust network protocol 2634 and build 167781 on Linux is what NOR/EU Rusty Looney Tunes PVE runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is NOR/EU Rusty Looney Tunes PVE and is it currently online?
NOR/EU Rusty Looney Tunes PVE is up. It is taking players now. The reported uptime puts its last restart at about 35 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on NOR/EU Rusty Looney Tunes PVE?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The server browser files it under Europe, which NOR/EU Rusty Looney Tunes PVE publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
NOR/EU Rusty Looney Tunes PVE appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include NOR/EU Rusty Looney Tunes PVE: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join NOR/EU Rusty Looney Tunes PVE?
The console route: start Rust, press F1, enter client.connect 185.125.169.104:25024. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://spillhosting.no.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.