Rust Lab
Key statistics
the figures behind the quote- Players now
- 0/ 16 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,901 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 185/300 | ▼−9−4.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 106 on average | 188/225 | ▼−18−8.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−2−2.7% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 43/1000 | ▼−71−62.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−26−74.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 70/700 | ▼−57−44.9% |
Quick answers
from the figures on this pageMap and Rules
How is Rust Lab configured in terms of rules and settings?
No gather rate is given in the name of Rust Lab. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is active.
Which map is played on Rust Lab?
A procedural map runs on Rust Lab, created by the game.
Player Count
What position does Rust Lab hold in the server rankings?
In the top 71% of all ranked servers, Rust Lab is #15,901 on player hours over the last seven days.
What is the population on Rust Lab?
At present, Rust Lab is offline; the last sighting was 5 days 6 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does Rust Lab schedule its wipes?
There are too few wipes on record for Rust Lab to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 5 days 15 hours.
Server Info
What is the server location for Rust Lab?
No region is published by Rust Lab. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.138.198.45:28144 is its address.
Rust Lab is on which Rust version?
The build is Rust network protocol 2634 and build 167058 on Linux, running on Rust Lab. Your game needs the same protocol to get in; Steam takes care of the update.
Is Rust Lab up, and how consistent is its uptime?
Rust Lab is down. The last time we saw it was 5 days 6 hours ago. 5 full days have passed with 2% uptime, 3 of 120 hours. First sighting by Rust Analytics: 8 October 2026.
Tags and Rankings
What is the meaning of the tags on Rust Lab?
Published by Rust Lab for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp16 (Max players): Capacity: 16 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Build 167058; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Rust Lab?
On Rust Analytics, Rust Lab matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Rust Lab?
Type client.connect 185.138.198.45:28144 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2634,gmvanilla,cs167058,ts8,^z,^y
Game
gmvanilla
mp16
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.