ICE Map Forge local verification
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,900 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average | 141/200 | ▼−11−7.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average | 70/200 | ▼−48−40.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 349/375 | ▲+108+45.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 316 on average | 94/200 | ▲+2+2.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 14/250 | ▲+2+17.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 22/100 | ▼−71−76.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on ICE Map Forge local verification?
No gather rate is given in the name of ICE Map Forge local verification. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Player Count
Where does ICE Map Forge local verification sit in the rankings?
For the last seven days, ICE Map Forge local verification holds rank #15,900 on player hours, in the top 72% of all ranked servers.
How full is ICE Map Forge local verification?
Right now, ICE Map Forge local verification is offline; the last sighting was 35 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does ICE Map Forge local verification wipe?
No rhythm can be told for ICE Map Forge local verification yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 35 hours.
Server Details
What is the location of ICE Map Forge local verification?
For ICE Map Forge local verification, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.139.215.250:31313.
What Rust version is ICE Map Forge local verification running?
Rust network protocol 2634 and build 167781 on Windows is what ICE Map Forge local verification runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is ICE Map Forge local verification and is it currently online?
Offline at this moment: ICE Map Forge local verification. Last seen 35 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. The earliest Rust Analytics saw it was 13 October 2026.
Server Tags
How should you interpret the tags on ICE Map Forge local verification?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which ICE Map Forge local verification publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does ICE Map Forge local verification show up in Rust Analytics lists and filters?
These Rust Analytics lists include ICE Map Forge local verification: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
How can I connect to ICE Map Forge local verification?
Type client.connect 185.139.215.250:31313 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.