ICE Map Forge local verification
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,918 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 127/200 | ▼−40−23.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 84/200 | ▼−3−3.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 444/500 | ▲+53+13.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 80/200 | ▼−12−12.8% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 22/250 | ▪+0+2.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 91/125 | ▼−3−3.4% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on ICE Map Forge local verification?
No gather rate appears in the name of ICE Map Forge local verification. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
Player Count
Where does ICE Map Forge local verification sit in the rankings?
For the last seven days, ICE Map Forge local verification holds rank #15,918 on player hours, in the top 72% of all ranked servers.
What is the population on ICE Map Forge local verification?
Right now, ICE Map Forge local verification is offline; the last sighting was 33 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does ICE Map Forge local verification wipe?
The record holds too few of ICE Map Forge local verification's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 33 hours ago the current world was created.
Server Overview
What is the location of ICE Map Forge local verification?
There is no region published for ICE Map Forge local verification. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.139.215.250:48441 is its address.
ICE Map Forge local verification runs which version of Rust?
The version in use at ICE Map Forge local verification: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of ICE Map Forge local verification?
No response from ICE Map Forge local verification. It was last seen 33 hours ago. The server stayed up 0% of the time in the last 1 full day. 0 of 24 hours were online. First sighting by Rust Analytics: 13 October 2026.
Tags and Rankings
How should you interpret the tags on ICE Map Forge local verification?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which ICE Map Forge local verification publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature ICE Map Forge local verification?
These Rust Analytics lists include ICE Map Forge local verification: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What steps do I take to join ICE Map Forge local verification?
The console route: start Rust, press F1, enter client.connect 185.139.215.250:48441. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.