ICE Map Forge local verification
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 186/200 | ▲+33+21.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 109/200 | ▲+9+8.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 485/525 | ▲+71+17.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 104/200 | ▼−8−7.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 23/250 | ▼−6−20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 111/150 | ▪+0−0.3% |
Quick answers
from the figures on this pageServer Rules
How is ICE Map Forge local verification configured in terms of rules and settings?
The name of ICE Map Forge local verification carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
Population
What position does ICE Map Forge local verification hold in the server rankings?
For the last seven days, ICE Map Forge local verification holds rank #15,929 on player hours, in the top 72% of all ranked servers.
What is the population on ICE Map Forge local verification?
Right now, ICE Map Forge local verification is offline; the last sighting was 30 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does ICE Map Forge local verification schedule its wipes?
No rhythm can be told for ICE Map Forge local verification yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 30 hours old.
Server Overview
What is the server location for ICE Map Forge local verification?
There is no region published for ICE Map Forge local verification. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.139.215.250:47428.
ICE Map Forge local verification is on which Rust version?
The version in use at ICE Map Forge local verification: Rust network protocol 2634 and build 167781, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of ICE Map Forge local verification?
ICE Map Forge local verification is down. The last time we saw it was 30 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 13 October 2026.
Server Tags
How should you interpret the tags on ICE Map Forge local verification?
These tags are published by ICE Map Forge local verification and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp0 (Max players): Slot count: 0; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does ICE Map Forge local verification show up in Rust Analytics lists and filters?
These Rust Analytics lists include ICE Map Forge local verification: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to ICE Map Forge local verification?
Type client.connect 185.139.215.250:47428 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp0
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.