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RUST ANALYTICS
LIVE50,729PLY11,570SRV
QUOTE 185.150.189.212:25568 Online checked 11m ago

OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases

20x moddedoxide
Players · last
0/ 40
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#15,609
top 70%
Rank · 7d ago
#16,709
1100 places up
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
20x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
36.4 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 6 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 10:25 UTC2d ago 1 – running 0
Sun 6 Sep, 00:38 UTC38d ago – – 36.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[LATAM] LUNARUST X20 | 13/10 WipeSA · groups of 8+ · 20x · weekly · 10 on average14/100+2+18.5%
210/9 RustyRemains 20x Solo/Duo/Trio Loot+/Shop/Kit Frontlinegroups of 8+ · 20x · 6 on average5/50−2−25.7%
3⦿ ICEFUSE 20X Phoenix (NoBP|PVP|Shop|MyMini|5X WIPED)NA · groups of 8+ · 20x · weekly · 2 on average3/100+2+200.0%
4Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 292 on average152/200+45+42.4%
5TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 186 on average237/300−66−21.9%
6Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 164 on average218/250−14−6.0%

Quick answers

from the figures on this page

Map and Rules

How is OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases configured in terms of rules and settings?

A gather rate of 20x appears in the name of OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

A procedural map runs on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases, created by the game.

Population

What position does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases hold in the server rankings?

In the top 70% of all ranked servers, OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases is #15,609 on player hours over the last seven days.

How full is OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

0 of 40 slots on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases are filled right now. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 15:00 UTC, averaging 0 players.

Wipe Schedule

How does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 29 hours after the wipe, the crowd peaked.

On what cycle does OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases wipe?

No rhythm can be told for OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 12 hours ago the current world was created.

Server Info

What is the location of OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

No region is published by OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.150.189.212:25568.

OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases runs which version of Rust?

The version in use at OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

Online at this moment: OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases: Rust servers with a gather rate above 10x and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: More than 10x.

How to Join

What steps do I take to join OBLIGED RUST PVE | 20X SOLO/DUO/TRIO LAUNCH Raidable bases?

The console route: start Rust, press F1, enter client.connect 185.150.189.212:25568. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.