MAR Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,488 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 28d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 128/300 | ▼−67−34.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 129/225 | ▼−62−32.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0+0.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 21/1000 | ▼−26−55.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 9/1000 | ▼−5−36.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 35/700 | ▼−17−33.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on MAR Rust Server?
No gather rate is given in the name of MAR Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on MAR Rust Server?
A procedural map runs on MAR Rust Server, created by the game.
Population
Where does MAR Rust Server sit in the rankings?
In the top – of all ranked servers, MAR Rust Server is #15,488 on player hours over the last seven days.
What is the population on MAR Rust Server?
At present, MAR Rust Server is offline; the last sighting was 28 days 19 hours ago.
Wipe Frequency
On what cycle does MAR Rust Server wipe?
The record holds too few of MAR Rust Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 28 days 22 hours old.
Server Details
What is the location of MAR Rust Server?
There is no region published for MAR Rust Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.175.93.132:28015.
What Rust version is MAR Rust Server running?
The build is Rust network protocol 2633 and build 163794 on Windows, running on MAR Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
Is MAR Rust Server up, and how consistent is its uptime?
Offline at this moment: MAR Rust Server. Last seen 28 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 16 September 2026.
Tags & Filters
What is the meaning of the tags on MAR Rust Server?
These tags are published by MAR Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature MAR Rust Server?
The following Rust Analytics lists feature MAR Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
How can I connect to MAR Rust Server?
The console route: start Rust, press F1, enter client.connect 185.175.93.132:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y
Game
gmrust
mp5
ts8
v2633
cs163794
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.