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RUST ANALYTICS
LIVE91,719PLY11,667SRV
QUOTE 185.189.255.109:35100 Online checked 10m ago

[RU] Vanilla Field

monthly wipes vanillamoddedoxide
Players · last
1/ 200
+0+0.0%24h
0% full
Day range 0 2
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 200
0% full
Change · 24h
+0
+0.0% from 1
7-day average
1
peak 7
Rank
#2,912
top 13%
Rank · 7d ago
#2,359
553 places down
Last wipe
12d ago
monthly schedule
Next wipe
21d 3h
Thu 5 Nov, 19:00 UTC FW
Group limit
5 max
players per team
Gather rate
–
no rate in the name
Score
215
player hours, last seven days
Map
4250
Procedural Map · seed 479521753
First seen
19 Sep 2026
no hostname published

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

025507510016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 3h

The force wipe · high confidence

usual gap
1.1 days
between real wipes
wipe-day peak
7
players, last three wipes

Coming wipes

  1. 21d 3hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:13 UTC12d ago 7 – running 2
Thu 1 Oct, 18:32 UTC FW13d ago 7 – 1.1 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rust Survive|Raidable Bases|75% UpkeepEU · groups of 6 · monthly · 1 on average0/75−2−100.0%
2Rustoria.co - EU Low PopEU · groups of 6 · monthly · 93 on average119/150−26−18.1%
3Rustafied.com - EU Low PopEU · groups of 6 · monthly · 82 on average95/150−35−26.7%
4[TR/EU] SKY - Solo/Duo/Trio/Quad/Max5 | JUST WIPED [15/10]EU · groups of 5 · monthly · 45 on average114/200+91+404.8%
5[GER/DE] Sterben für AnfängerEU · groups of 5 · monthly · 20 on average21/125−10−31.5%
6[GER] MGC Anfaengerfreundlich - PvP - Low UpkeepEU · groups of 6 · monthly · 4 on average5/100+1+15.4%

Quick answers

from the figures on this page

Rules & Settings

How is [RU] Vanilla Field configured in terms of rules and settings?

No gather rate appears in the name of [RU] Vanilla Field. 5 players is the upper limit for a group. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [RU] Vanilla Field?

The map on [RU] Vanilla Field is procedural, size 4,250, with seed 479521753, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does [RU] Vanilla Field sit in the rankings?

For the last seven days, [RU] Vanilla Field holds rank #2,912 on player hours, in the top 13% of all ranked servers.

How full is [RU] Vanilla Field?

1 of 200 slots on [RU] Vanilla Field are filled at the moment. The mean over the last seven days is 1 players, reaching 7 at its highest. Over the last 48 hours, the peak hour was 13:00 UTC, averaging 3 players.

Wipe Schedule

What can you expect on wipe day for [RU] Vanilla Field?

Recent wipes at this server drew an average peak of 7 players. 38 hours after the latest wipe, the crowd reached its peak.

How often does [RU] Vanilla Field wipe?

Once a month, at the force wipe, [RU] Vanilla Field wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 12 days 19 hours ago the current world was created. The tags state monthly wipes.

Server Overview

What is the server location for [RU] Vanilla Field?

No region tag is published by [RU] Vanilla Field, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.189.255.109:35100 is its address.

Is [RU] Vanilla Field performing well?

Server fps over the last 48 hours: 93 on average, 81 at the lowest. At its peak it held 112,864 entities: buildings, deployables and the rest of the world. Up to 3,634 MB of memory was used. A climbing entity count plus low fps is the lag players report.

[RU] Vanilla Field runs which version of Rust?

The version in use at [RU] Vanilla Field: Rust network protocol 2634 and build 167781, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is [RU] Vanilla Field and is it currently online?

Online at this moment: [RU] Vanilla Field. 11 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 19 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on [RU] Vanilla Field?

These tags are published by [RU] Vanilla Field and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): Capacity: 200 slots; ts5 (Group limit): 5 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[RU] Vanilla Field appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [RU] Vanilla Field: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to [RU] Vanilla Field?

The console route: start Rust, press F1, enter client.connect 185.189.255.109:35100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts5,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp200
Max players Capacity: 200 slots.
ts5
Group limit 5 is the maximum team size.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.