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RUST ANALYTICS
LIVE60,559PLY11,596SRV
QUOTE 185.189.255.128:35400 Online checked 14m ago

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]

2x moddedoxide
Players · last
2/ 100
+1+60.0%24h
2% full
Day range 0 2
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
2/ 100
2% full
Change · 24h
+1
+60.0% from 1
7-day average
1
peak 5
Rank
#4,203
top 19%
Rank · 7d ago
#4,511
308 places up
Last wipe
11h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
84
player hours, last seven days
Map
3250
Procedural Map · seed 1054392799
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0246813:0022:0007:0017:0002:0011:00Wiped Thu 15 Oct, 00:53 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 5 players.

Server performance

Server fpsWipe
05010015020013:0022:0007:0017:0002:0011:00Wiped Thu 15 Oct, 00:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.6 days
between real wipes
on rhythm
25%
of its recent wipes
wipe-day peak
5
players, last three wipes
crowd held
0%
else halves by day 2

The first 48 hours of its last wipes

Mon 5 OctSat 3 OctFri 2 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 00:53 UTC11h ago – – running 0
Mon 5 Oct, 12:33 UTC10d ago 3 – – 1
Sat 3 Oct, 18:29 UTC11d ago 7 – 1.8 days 0
Fri 2 Oct, 09:53 UTC13d ago 4 – 1.4 days 0
Fri 2 Oct, 01:06 UTC13d ago 3 – 0.4 days 0
Thu 1 Oct, 12:43 UTC13d ago 3 – 0.5 days 1
Fri 25 Sep, 10:03 UTC20d ago 5 halved by day 3 6.1 days 0
Thu 24 Sep, 10:04 UTC21d ago 3 – 1 days 0
Tue 22 Sep, 11:44 UTC23d ago 4 – 1.9 days 1
Sun 13 Sep, 16:38 UTC31d ago 2 held half 8.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 588 on average457/450−96−17.3%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 376 on average203/200−95−31.8%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 298 on average344/500−109−24.1%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 295 on average11/1000−24−68.2%
5Magic Rust #18 — Vanilla 2x | Baйп 14.10EU · groups of 150+ · 2x · weekly · 250 on average930/970−597−39.1%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 233 on average250/300−39−13.4%

Quick answers

from the figures on this page

Server Rules

How is HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] configured in terms of rules and settings?

A gather rate of 2x appears in the name of HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] uses a procedural map of size 3,250 with seed 1054392799, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What position does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] hold in the server rankings?

In the top 19% of all ranked servers, HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] is #4,203 on player hours over the last seven days.

What is the population on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

2 of 100 slots on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] are filled at the moment. The mean over the last seven days is 1 players, reaching 5 at its highest. At 10:00 UTC in the last 48 hours, it averaged 5 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

An average of 5 players marked the busiest point of its recent wipes. 28 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The crowd fell below half by day 2 when it did not hold.

When does HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] schedule its wipes?

There is no next wipe to predict for HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES], which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 11 hours old.

Server Info

What is the server location for HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

There is no region published for HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.189.255.128:35400.

What is the performance like on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

The last 48 hours average 122 server fps, the low being 87. At its peak it held 66,557 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,574 MB. What players feel as lag is low fps together with a rising entity count.

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] is on which Rust version?

The version in use at HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]: Rust network protocol 2634 and build 167781, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] up, and how consistent is its uptime?

HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] is up. It is taking players now. The reported uptime puts its last restart at about 29 minutes ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

The following Rust Analytics lists feature HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Connection

What is the process to join HAPER #1 [2X | SKILL | EVENT | SKIN | RAID BASES]?

Type client.connect 185.189.255.128:35400 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://discord.com/invite/mU2VnQD4nM.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.