02.10 Global Rust x1 | Vanilla |
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 6
- Rank
- #5,054 top 23%
- Rank · 7d ago
- #3,364 ▼1690 places down
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- quad players per team
- Gather rate
- 1x read from the name
- Score
- 50 player hours, last seven days
- Map
- 4000 Procedural Map · seed 2124204475
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, and #310 of the quad servers (top 38%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 7.9 days between real wipes
- on rhythm
- 60% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 33% else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:50 UTC1d ago | – | – | running | 0 |
| Sun 11 Oct, 09:45 UTC2d ago | 2 | – | 1.4 days | 2 |
| Fri 2 Oct, 12:36 UTC11d ago | 5 | halved by day 6 | 8.9 days | 1 |
| Thu 1 Oct, 19:32 UTC FW12d ago | 5 | – | 0.7 days | 0 |
| Tue 22 Sep, 18:42 UTC21d ago | 4 | halved by day 4 | 9 days | 0 |
| Mon 14 Sep, 20:15 UTC29d ago | 2 | held half | 7.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [LATAM] VAINILLA Solo/Duo/Trio/Quad | 10/10 Full WipeSA · quad · weekly · 91 on average | 2/200 | ▪+0−17.2% | |
| 2 | [TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 76 on average | 128/375 | ▲+116+989.4% | |
| 3 | [EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 67 on average | 13/250 | ▼−16−55.2% | |
| 4 | RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 51 on average | 10/200 | ▼−19−65.7% | |
| 5 | WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 41 on average | 17/200 | ▼−22−56.0% | |
| 6 | Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 34 on average | 3/100 | ▼−4−60.0% |
Quick answers
from the figures on this pageMap and Rules
How is 02.10 Global Rust x1 | Vanilla | configured in terms of rules and settings?
02.10 Global Rust x1 | Vanilla | carries its gather rate in its name: 1x. A maximum of 4 players per group is set through quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on 02.10 Global Rust x1 | Vanilla |?
02.10 Global Rust x1 | Vanilla | uses a procedural map of size 4,000 with seed 2124204475, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does 02.10 Global Rust x1 | Vanilla | sit in the rankings?
In the top 23% of all ranked servers, 02.10 Global Rust x1 | Vanilla | is #5,054 on player hours over the last seven days. Among servers in quad, it stands at #310.
How many players does 02.10 Global Rust x1 | Vanilla | have?
0 of 200 slots on 02.10 Global Rust x1 | Vanilla | are filled at the moment. Average players over seven days: 0; peak: 6.
Wipe Cycle
What can you expect on wipe day for 02.10 Global Rust x1 | Vanilla |?
An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 33% of the time. Below half by day 5 is where the crowd fell when it did not hold.
When does 02.10 Global Rust x1 | Vanilla | schedule its wipes?
There is no next wipe to predict for 02.10 Global Rust x1 | Vanilla |, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 37 hours.
Server Details
Where can 02.10 Global Rust x1 | Vanilla | be found?
There is no region published for 02.10 Global Rust x1 | Vanilla |. Rust Analytics reports the location a server claims, not the machine's actual location. 185.189.255.147:35200 is its address.
How is the performance on 02.10 Global Rust x1 | Vanilla |?
The last 48 hours average 154 server fps, the low being 123. 92,439 entities is the maximum carried: buildings, deployables and everything else. Up to 2,689 MB of memory was used. Low fps and growing entities are the source of felt lag.
02.10 Global Rust x1 | Vanilla | is on which Rust version?
The build is Rust network protocol 2634 and build 167584 on Windows, running on 02.10 Global Rust x1 | Vanilla |. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of 02.10 Global Rust x1 | Vanilla |?
02.10 Global Rust x1 | Vanilla | is up. It is taking players now. Its own uptime figure dates the last restart to roughly 36 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
How should you interpret the tags on 02.10 Global Rust x1 | Vanilla |?
Published by 02.10 Global Rust x1 | Vanilla | for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp200 (Max players): Capacity: 200 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature 02.10 Global Rust x1 | Vanilla |?
These Rust Analytics lists include 02.10 Global Rust x1 | Vanilla |: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days; Gather rate: 1x.
Joining the Server
What steps do I take to join 02.10 Global Rust x1 | Vanilla |?
The console route: start Rust, press F1, enter client.connect 185.189.255.147:35200. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,gmvanilla,cs167584,ts4,^o
Game
gmvanilla
mp200
ts4
v2634
cs167584
ptrak
$r?
Mods and access
^o
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
