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RUST ANALYTICS
LIVE75,305PLY11,655SRV
QUOTE 185.189.255.162:35300 Online checked 13m ago

RUSSIAN TEAM | WIPE 02/10

monthly wipes vanillamoddedoxide
Players · last
3/ 200
−2−39.0%24h
2% full
Day range 0 7
7-day avg 1 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
3/ 200
2% full
Change · 24h
−2
−39.0% from 5
7-day average
1
peak 7
Rank
#3,749
top 17%
Rank · 7d ago
#4,621
872 places up
Last wipe
13d ago
monthly schedule
Next wipe
21d 4h
Thu 5 Nov, 19:00 UTC FW
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
116
player hours, last seven days
Map
4250
Procedural Map · seed 455633855
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246815:0000:0009:0018:0003:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

010020030040015:0000:0009:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 21d 4h

The force wipe · high confidence

usual gap
14.3 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 3

Coming wipes

  1. 21d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:08 UTC13d ago 3 – running 0
Thu 17 Sep, 15:47 UTC27d ago 2 halved by day 3 14.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average28/1000−15−35.0%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−9−100.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average36/700−34−48.7%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 66 on average12/650−7−38.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 64 on average179/700−132−42.5%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 59 on average36/200−25−41.1%

Quick answers

from the figures on this page

Rules & Settings

How is RUSSIAN TEAM | WIPE 02/10 configured in terms of rules and settings?

No gather rate is given in the name of RUSSIAN TEAM | WIPE 02/10. The maximum group size is 10 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

Which map is played on RUSSIAN TEAM | WIPE 02/10?

The map on RUSSIAN TEAM | WIPE 02/10 is procedural, size 4,250, with seed 455633855, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

What position does RUSSIAN TEAM | WIPE 02/10 hold in the server rankings?

For the last seven days, RUSSIAN TEAM | WIPE 02/10 holds rank #3,749 on player hours, in the top 17% of all ranked servers.

How full is RUSSIAN TEAM | WIPE 02/10?

3 of 200 slots on RUSSIAN TEAM | WIPE 02/10 are filled at the moment. The seven-day average is 1 players, with a peak of 7. The busiest hour in the last 48 hours was 16:00 UTC, with an average of 6 players.

Wipe Schedule

How does RUSSIAN TEAM | WIPE 02/10 handle wipe day?

Recent wipes at this server drew an average peak of 2 players. 34 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 3 the crowd dropped below half.

On what cycle does RUSSIAN TEAM | WIPE 02/10 wipe?

A single monthly wipe is what RUSSIAN TEAM | WIPE 02/10 runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 13 days 9 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the server location for RUSSIAN TEAM | WIPE 02/10?

For RUSSIAN TEAM | WIPE 02/10, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.189.255.162:35300.

Is RUSSIAN TEAM | WIPE 02/10 performing well?

The last 48 hours average 233 server fps, the low being 124. At its peak it held 101,672 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,401 MB. Low fps and growing entities are the source of felt lag.

What Rust version is RUSSIAN TEAM | WIPE 02/10 running?

Rust network protocol 2634 and build 167781 on Windows is what RUSSIAN TEAM | WIPE 02/10 runs. Joining requires the same protocol on your game, which Steam updates.

Is RUSSIAN TEAM | WIPE 02/10 up, and how consistent is its uptime?

The server is live: RUSSIAN TEAM | WIPE 02/10 is online. 3 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on RUSSIAN TEAM | WIPE 02/10?

Published by RUSSIAN TEAM | WIPE 02/10 for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp200 (Max players): Slot count: 200; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

RUSSIAN TEAM | WIPE 02/10 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature RUSSIAN TEAM | WIPE 02/10: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What is the process to join RUSSIAN TEAM | WIPE 02/10?

The console route: start Rust, press F1, enter client.connect 185.189.255.162:35300. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://t.me/team_X_rust.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^m,^v,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp200
Max players Slot count: 200.
ts10
Group limit 10 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.