RedLine#2 -VANILLA-
Key statistics
the figures behind the quote- Players now
- 0/ 300 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 6
- Rank
- #3,052 top 14% · #1134 in EU
- Rank · 7d ago
- #3,747 ▲695 places up
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 20h Thu 15 Oct, 18:39 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 193 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1780255122
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 7.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 50% else halves by day 2
Coming wipes
- 20hThu 15 Oct, 18:39 UTC
- 14d 20hThu 29 Oct, 18:39 UTC
- 21d 20hThu 5 Nov, 19:00 UTCFW
- 28d 20hThu 12 Nov, 18:39 UTC
- 42d 20hThu 26 Nov, 18:39 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:39 UTC FW13d ago | 4 | – | running | 0 |
| Thu 17 Sep, 23:23 UTC26d ago | 5 | halved by day 2 | 13.8 days | 0 |
| Tue 15 Sep, 23:30 UTC28d ago | 5 | held half | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 177 on average | 55/200 | ▲+28+104.3% | |
| 2 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 83 on average | 62/200 | ▲+25+68.3% | |
| 3 | Rustafied.com - EU Medium - SmallEU · groups of 16+ · biweekly · 32 on average | 32/100 | ▲+16+101.0% | |
| 4 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 24 on average | 38/200 | ▲+27+237.8% | |
| 5 | РОССИЯ #2 | КЛАССИКА | ДЛЯ НОВИЧКОВEU · groups of 8+ · biweekly · 23 on average | 5/200 | ▲+3+106.9% | |
| 6 | Reddit.com/r/PlayRust - EU BiweeklyEU · groups of 12+ · biweekly · 22 on average | 23/200 | ▲+8+52.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on RedLine#2 -VANILLA-?
No gather rate appears in the name of RedLine#2 -VANILLA-. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on RedLine#2 -VANILLA-?
A procedural map of size 4,500 with seed 1780255122 runs on RedLine#2 -VANILLA-, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What position does RedLine#2 -VANILLA- hold in the server rankings?
On seven-day player hours, RedLine#2 -VANILLA- sits at #3,052, in the top 14% across ranked servers and #1,134 in Europe.
How full is RedLine#2 -VANILLA-?
On RedLine#2 -VANILLA-, 0 players are in now, out of 300 slots. The mean over the last seven days is 1 players, reaching 6 at its highest. At 12:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Frequency
How does RedLine#2 -VANILLA- handle wipe day?
The average peak across its recent wipes is 5 players. On the latest wipe, 45 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. The crowd fell below half by day 2 when it did not hold.
How often does RedLine#2 -VANILLA- wipe?
The prediction follows the tag because too few of RedLine#2 -VANILLA-'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 18:39 UTC. This world has been running for 13 days 3 hours. Its tags carry a wipe schedule of every two weeks.
Server Details
What is the location of RedLine#2 -VANILLA-?
The EU tag and Europe are what RedLine#2 -VANILLA- lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.189.255.167:35500 is its address.
How is the performance on RedLine#2 -VANILLA-?
Server fps over the last 48 hours: 203 on average, 133 at the lowest. The entity count reached 129,682, covering buildings, deployables and all else in the world. The memory ceiling reached 3,720 MB. Low fps and growing entities are the source of felt lag.
What Rust version is RedLine#2 -VANILLA- running?
Rust network protocol 2634 and build 167781 on Windows is what RedLine#2 -VANILLA- runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RedLine#2 -VANILLA-?
RedLine#2 -VANILLA- is up. It is taking players now. The reported uptime puts its last restart at about 15 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.
Tags & Filters
What is the meaning of the tags on RedLine#2 -VANILLA-?
Published by RedLine#2 -VANILLA- for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp300 (Max players): It holds 300 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^y (Carbon): Carbon provides the plugin framework; EU (Europe): The browser places this server in Europe. The top of this page and the tags both show its players now, its queue and when its world was made.
RedLine#2 -VANILLA- appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include RedLine#2 -VANILLA-: Rust servers: Europe and Rust community servers. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join RedLine#2 -VANILLA-?
The console route: start Rust, press F1, enter client.connect 185.189.255.167:35500. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://redlineserver.gamestores.app.
Server tags
what each one meansPublished as mp300,ptrak,$r?,v2634,^y,^b,EU,gmrust,cs167781,ts8
Game
gmrust
mp300
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
