HARDZONE PVE|Quest|Skills|RaidBases|12.09
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▼−2 −100.0% from 2
- 7-day average
- 6 peak 23
- Rank
- #1,347 top 6%
- Rank · 7d ago
- #1,179 ▼168 places down
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 12h Thu 15 Oct, 18:09 UTC
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 1,021 player hours, last seven days
- Map
- 4250 Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 11 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 24 players, last three wipes
Coming wipes
- 12hThu 15 Oct, 18:09 UTC
- 14d 12hThu 29 Oct, 18:09 UTC
- 21d 13hThu 5 Nov, 19:00 UTCFW
- 28d 12hThu 12 Nov, 18:09 UTC
- 42d 12hThu 26 Nov, 18:09 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 24, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09 UTC FW13d ago | 24 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average | 82/2000 | ▼−1−0.8% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average | 148/2000 | ▲+17+12.8% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 53 on average | 42/200 | ▼−4−8.7% | |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 48 on average | 2/100 | ▼−14−87.2% | |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average | 21/250 | ▼−6−23.2% | |
| 6 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average | 51/200 | ▲+24+91.8% |
Quick answers
from the figures on this pageRules & Settings
How is HARDZONE PVE|Quest|Skills|RaidBases|12.09 configured in terms of rules and settings?
The name of HARDZONE PVE|Quest|Skills|RaidBases|12.09 carries no gather rate. The maximum group size is 10 players. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
Which map is played on HARDZONE PVE|Quest|Skills|RaidBases|12.09?
A procedural map of size 4,250 runs on HARDZONE PVE|Quest|Skills|RaidBases|12.09, created by the game.
Activity
What is the rank of HARDZONE PVE|Quest|Skills|RaidBases|12.09?
For the last seven days, HARDZONE PVE|Quest|Skills|RaidBases|12.09 holds rank #1,347 on player hours, in the top 6% of all ranked servers.
How full is HARDZONE PVE|Quest|Skills|RaidBases|12.09?
0 of 200 slots on HARDZONE PVE|Quest|Skills|RaidBases|12.09 are filled right now. Average players over seven days: 6; peak: 23. Over the last 48 hours, the peak hour was 16:00 UTC, averaging 11 players.
Wipe Cycle
What can you expect on wipe day for HARDZONE PVE|Quest|Skills|RaidBases|12.09?
An average of 24 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.
How often does HARDZONE PVE|Quest|Skills|RaidBases|12.09 wipe?
The schedule at HARDZONE PVE|Quest|Skills|RaidBases|12.09 cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Thursday 15 October at 18:09 UTC. Its world now is 13 days 11 hours old. Its tags carry a wipe schedule of every two weeks.
Server Info
Where can HARDZONE PVE|Quest|Skills|RaidBases|12.09 be found?
For HARDZONE PVE|Quest|Skills|RaidBases|12.09, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.189.255.248:35300.
How is the performance on HARDZONE PVE|Quest|Skills|RaidBases|12.09?
Server fps over the last 48 hours: 109 on average, 19 at the lowest. The entity count reached 154,701, covering buildings, deployables and all else in the world. Memory use peaked at 6,530 MB. What players feel as lag is low fps together with a rising entity count.
HARDZONE PVE|Quest|Skills|RaidBases|12.09 runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on HARDZONE PVE|Quest|Skills|RaidBases|12.09. Joining requires the same protocol on your game, which Steam updates.
Is HARDZONE PVE|Quest|Skills|RaidBases|12.09 up, and how consistent is its uptime?
The server is live: HARDZONE PVE|Quest|Skills|RaidBases|12.09 is online. The reported uptime puts its last restart at about 1 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on HARDZONE PVE|Quest|Skills|RaidBases|12.09?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; jp0 (Custom tag): A non-standard tag, added by the owner or through a plugin, which HARDZONE PVE|Quest|Skills|RaidBases|12.09 publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
HARDZONE PVE|Quest|Skills|RaidBases|12.09 appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature HARDZONE PVE|Quest|Skills|RaidBases|12.09: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How to Join
What is the process to join HARDZONE PVE|Quest|Skills|RaidBases|12.09?
The console route: start Rust, press F1, enter client.connect 185.189.255.248:35300. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://hardzonepve.gamestores.app/.
Server tags
what each one meansPublished as mp200,ptrak,jp0,$r?,v2634,^b,^v,^p,gmrust,cs167781,ts10,^o^z
Game
gmrust
mp200
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^p
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
