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RUST ANALYTICS
LIVE74,928PLY11,651SRV
QUOTE 185.189.255.249:35300 Online EU checked 10m ago

Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]

monthly wipes vanillamoddedoxidepve
Players · last
5/ 100
+1+36.4%24h
5% full
Day range 0 5
7-day avg 3 peak 10
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
5/ 100
5% full
Change · 24h
+1
+36.4% from 4
7-day average
3
peak 10
Rank
#1,951
top 9% · #737 in EU
Rank · 7d ago
#2,082
131 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 4h
Thu 5 Nov, 19:00 UTC FW
Group limit
10 max
players per team
Gather rate
–
no rate in the name
Score
473
player hours, last seven days
Map
3800
Procedural Map · seed 275842107
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 7 players.

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 9% of all ranked servers, top 26% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 4h

The force wipe · high confidence

wipe-day peak
8
players, last three wipes

Coming wipes

  1. 22d 4hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW12d ago 8 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 8 on average8/200−2−21.3%
2CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 5 on average6/50+0+5.9%
3Хомка RU PvEEU · groups of 8+ · monthly · 3 on average4/100+3
4Rusty NutsEU · groups of 8+ · monthly · 2 on average2/100+0−20.0%
5[EU/ITA] [PVE ] RustItalia | Base Guardians | SkinBox | BoatNoDEU · groups of 8+ · monthly · 1 on average0/150+0
6BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 2 on average2/200−1−33.3%

Quick answers

from the figures on this page

Rules & Settings

How is Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] configured in terms of rules and settings?

No gather rate is given in the name of Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]. Group size is capped at 10 players. It runs build & creative, no gathering: sandbox building only. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.

What is the current map on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] uses a procedural map of size 3,800 with seed 275842107, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

Where does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] sit in the rankings?

On seven-day player hours, Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] sits at #1,951, in the top 9% across ranked servers and #737 in Europe.

How full is Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

5 of 100 slots on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] are filled at the moment. The mean over the last seven days is 3 players, reaching 10 at its highest. At 15:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.

Wipe Frequency

How does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] handle wipe day?

The average peak across its recent wipes is 8 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] wipe?

The only wipe at Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] is the monthly force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 20 hours old. Its tags list a wipe each month.

Server Details

What is the server location for Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

In Europe, Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] lists itself with the EU tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.189.255.249:35300.

Is Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] performing well?

The last 48 hours average 95 server fps, the low being 67. At its peak it held 95,406 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,495 MB. What players feel as lag is low fps together with a rising entity count.

Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] and is it currently online?

Online at this moment: Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]. The reported uptime puts its last restart at about 7 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

Published by Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): Slot count: 100; ts10 (Group limit): Teams take no more than 10; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^p (PvE): No fighting between players: the world is the threat; ^k (Build server): Design and test bases here; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): The server browser files it under Europe. The top of this page and the tags both show its players now, its queue and when its world was made.

Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL] appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]: Rust servers: Europe, Modded Rust servers, Rust build and creative servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]?

Type client.connect 185.189.255.249:35300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://furyrust.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,^m,^v,^k,EU,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players Slot count: 100.
ts10
Group limit Teams take no more than 10.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Gameplay

^p
PvE No fighting between players: the world is the threat.
^k
Build server Design and test bases here.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.