Skip to the page
RUST ANALYTICS
LIVE46,392PLY11,520SRV
QUOTE 185.189.255.249:35400 Offline checked 14d ago

testing

weekly wipes moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,773
top 70%
Rank · 7d ago
#4,388
12385 places down
Last wipe
15d ago
weekly schedule
Next wipe
5d 11h
Tue 20 Oct, 11:31 UTC
Group limit
5 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2500
Procedural Map · seed 53296983
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeTuesday 20 October, 11:31 UTCin 5d 11h

Its weekly schedule tag · low confidence

usual gap
0.9 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 5d 11hTue 20 Oct, 11:31 UTC
  2. 12d 11hTue 27 Oct, 11:31 UTC
  3. 19d 11hTue 3 Nov, 11:31 UTC
  4. 21d 18hThu 5 Nov, 19:00 UTCFW
  5. 26d 11hTue 10 Nov, 11:31 UTC
  6. 33d 11hTue 17 Nov, 11:31 UTC
  7. 40d 11hTue 24 Nov, 11:31 UTC

The first 48 hours of its last wipes

Tue 29 SepSun 27 SepSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 11:31 UTC15d ago 1 – running 1
Sun 27 Sep, 07:47 UTC17d ago 2 held half 2.2 days 2
Sat 26 Sep, 09:48 UTC18d ago 2 – 0.9 days 0
Fri 25 Sep, 14:19 UTC19d ago 2 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 87 on average10/250+1+6.2%
2红果十倍/10.13号新开/爆枪/新人入门EA · groups of 6 · weekly · 10 on average6/200+2+50.0%
3MAD RUSTgroups of 5 · weekly · 2 on average0/200−1
4[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 1 on average0/100+0
5RustARG | Vanilla | Argentina | SemanalSA · groups of 5 · weekly · 1 on average0/80+0
6Rusty Moose |EU Mini|EU · groups of 5 · weekly · 64 on average4/150−2−30.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on testing?

No gather rate appears in the name of testing. Group size is capped at 5 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

What is the current map on testing?

A procedural map of size 2,500 with seed 53296983 runs on testing, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does testing sit in the rankings?

For the last seven days, testing holds rank #16,773 on player hours, in the top 70% of all ranked servers.

What is the population on testing?

At present, testing is offline; the last sighting was 14 days 8 hours ago.

Wipe Schedule

What happens on wipe day at testing?

Recent wipes at this server drew an average peak of 2 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

On what cycle does testing wipe?

The schedule at testing cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Tuesday 20 October at 11:31 UTC. 15 days 12 hours ago the current world was created. The tags give a weekly wipe.

Server Details

Where can testing be found?

For testing, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 185.189.255.249:35400 is its address.

testing runs which version of Rust?

The version in use at testing: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is testing and is it currently online?

No response from testing. It was last seen 14 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.

Server Tags

How should you interpret the tags on testing?

Published by testing for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Capacity: 50 slots; ts5 (Group limit): 5 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does testing show up in Rust Analytics lists and filters?

On Rust Analytics, testing matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Joining the Server

How can I connect to testing?

Type client.connect 185.189.255.249:35400 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,gmvanilla,cs165217,ts5,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players Capacity: 50 slots.
ts5
Group limit 5 is the maximum team size.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build It runs build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly Wipes land every week.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.