SERVER TEST
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #6,620 top 30%
- Rank · 7d ago
- #11,181 ▲4561 places up
- Last wipe
- 5d ago monthly schedule
- Next wipe
- 22d 5h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 22 player hours, last seven days
- Map
- 3600 Custom Map · seed 121315421
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 4.1 days between real wipes
- on rhythm
- 40% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
Coming wipes
- 22d 5hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 15:44 UTC5d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:07 UTC12d ago | 1 | halved by day 1 | 6.2 days | 1 |
| Tue 22 Sep, 17:30 UTC21d ago | 1 | halved by day 3 | 9.7 days | 0 |
| Fri 18 Sep, 20:53 UTC25d ago | 2 | held half | 3.9 days | 0 |
| Fri 18 Sep, 14:36 UTC25d ago | 1 | – | 0.3 days | 0 |
| Mon 14 Sep, 12:52 UTC30d ago | 2 | held half | 4.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 47/1000 | ▼−59−55.6% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 14/1000 | ▼−17−55.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 55/700 | ▼−73−57.2% | |
| 4 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 16/650 | ▼−16−49.7% | |
| 5 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 67 on average | 55/200 | ▼−13−18.7% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 59 on average | 12/1000 | ▼−1−7.1% |
Quick answers
from the figures on this pageMap and Rules
How is SERVER TEST configured in terms of rules and settings?
No gather rate appears in the name of SERVER TEST. Group size is capped at 10 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the current map on SERVER TEST?
A procedural map of size 3,600 with seed 121315421 runs on SERVER TEST, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.
Player Count
Where does SERVER TEST sit in the rankings?
For the last seven days, SERVER TEST holds rank #6,620 on player hours, in the top 30% of all ranked servers.
What is the population on SERVER TEST?
Right now, SERVER TEST is offline; the last sighting was 40 hours ago. The mean over the last seven days is 0 players, reaching 2 at its highest. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Wipe Cycle
What can you expect on wipe day for SERVER TEST?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 50% of its recent wipes. If it did not hold, by day 2 the crowd dropped below half.
On what cycle does SERVER TEST wipe?
The only wipe at SERVER TEST is the monthly force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 5 days 22 hours ago the current world was created. Its tags list a wipe each month.
Server Overview
What is the server location for SERVER TEST?
No region is published by SERVER TEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.189.255.249:35600 is its address.
Is SERVER TEST performing well?
The last 48 hours average 327 server fps, the low being 269. The entity count reached 80,081, covering buildings, deployables and all else in the world. Memory use peaked at 3,117 MB. Low fps and growing entities are the source of felt lag.
SERVER TEST runs which version of Rust?
The build is Rust network protocol 2634 and build 167231 on Windows, running on SERVER TEST. Your game needs the same protocol to get in; Steam takes care of the update.
Is SERVER TEST up, and how consistent is its uptime?
SERVER TEST is down. The last time we saw it was 40 hours ago. 4 days 4 hours ago is when it last restarted, judging by the uptime it reports. 78% is its uptime for the last 7 full days, 131 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on SERVER TEST?
Published by SERVER TEST for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): Slot count: 50; ts10 (Group limit): 10 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does SERVER TEST show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature SERVER TEST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Joining the Server
How can I connect to SERVER TEST?
Type client.connect 185.189.255.249:35600 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,gmvanilla,cs167231,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2634
cs167231
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
