35
Key statistics
the figures behind the quote- Players now
- 0/ 200 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,138 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 35d ago biweekly schedule
- Next wipe
- 6d 21h Wed 21 Oct, 17:58 UTC
- Group limit
- 15 max players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 18 on average | 9/100 | ▲+4+68.7% | |
| 2 | СЛАБЫЕ РЫЦАРИ X1|Vanilla+|NoBPWipe|02.10EU · groups of 50+ · 1x · biweekly · 7 on average | 1/200 | ▼−1−45.5% | |
| 3 | 35+ВЗРОСЛЫЙ RUSTx2 MAINEU · groups of 8+ · biweekly · 5 on average | 2/125 | ▪+0+0.0% | |
| 4 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 5 on average | 2/200 | ▼−1−25.0% | |
| 5 | [JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average | 0/100 | ▪+0 | |
| 6 | Lumber BoyzNA · groups of 8+ · biweekly · 4 on average | 1/50 | ▪+0 |
Quick answers
from the figures on this pageRules & Settings
How is 35 configured in terms of rules and settings?
No gather rate appears in the name of 35. Group size is capped at 15 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC is active.
What is the current map on 35?
The game generates the procedural map on 35.
Population
What is the rank of 35?
For the last seven days, 35 holds rank #15,138 on player hours, in the top – of all ranked servers.
What is the population on 35?
Right now, 35 is offline; the last sighting was 30 days 23 hours ago.
Wipe Cycle
When does 35 schedule its wipes?
The estimate for 35's next wipe comes from biweekly: 14 days after its last wipe. The date of its next wipe is Wednesday 21 October at 17:58 UTC. 35 days 2 hours ago the current world was created. Its tags carry a wipe schedule of every two weeks.
Server Details
What is the location of 35?
No region is published by 35. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.189.255.47:35600 is its address.
35 is on which Rust version?
The version in use at 35: Rust network protocol 2633 and build 163794, on Windows. Joining requires the same protocol on your game, which Steam updates.
Is 35 up, and how consistent is its uptime?
35 is down. The last time we saw it was 30 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on 35?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): Slot count: 200; ts15 (Group limit): Teams take no more than 15; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^t (Tutorial on): The Facepunch tutorial is open to newcomers on this server; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings, which 35 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does 35 show up in Rust Analytics lists and filters?
These Rust Analytics lists include 35: Rust tutorial servers, by population and Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Joining the Server
What steps do I take to join 35?
The console route: start Rust, press F1, enter client.connect 185.189.255.47:35600. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2633,^b,^v,^t,gmrust,cs163794,ts15,^o^z
Game
gmrust
mp200
ts15
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Difficulty
^v
Gameplay
^t
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.