Alpha Classic | One Grid | Small Map
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,240 top 33%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago weekly schedule
- Next wipe
- 5d 0h Tue 20 Oct, 03:33 UTC
- Group limit
- 10 max players per team
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- 1250 Custom Map · seed 121315421
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 12.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 0% else halves by day 2
Coming wipes
- 5d 0hTue 20 Oct, 03:33 UTC
- 12d 0hTue 27 Oct, 03:33 UTC
- 19d 0hTue 3 Nov, 03:33 UTC
- 21d 16hThu 5 Nov, 19:00 UTCFW
- 26d 0hTue 10 Nov, 03:33 UTC
- 33d 0hTue 17 Nov, 03:33 UTC
- 40d 0hTue 24 Nov, 03:33 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:33 UTC1d ago | – | – | running | 0 |
| Mon 12 Oct, 09:29 UTC2d ago | 1 | – | 0.8 days | 1 |
| Thu 17 Sep, 14:26 UTC27d ago | 1 | halved by day 2 | 24.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 109 on average | 15/225 | ▼−7−31.3% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−1.0% | |
| 3 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 4/200 | ▲+2+92.0% | |
| 4 | 『芬达』100000倍/10.14/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 31 on average | 34/100 | ▼−5−12.1% | |
| 5 | [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average | 11/100 | ▼−6−37.1% | |
| 6 | 【蛋壳】10倍|10.9档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 26 on average | 15/200 | ▼−7−31.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Alpha Classic | One Grid | Small Map?
No gather rate is given in the name of Alpha Classic | One Grid | Small Map. Group size is capped at 10 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.
What is the current map on Alpha Classic | One Grid | Small Map?
Alpha Classic | One Grid | Small Map uses a procedural map of size 1,250 with seed 121315421, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.
Population
Where does Alpha Classic | One Grid | Small Map sit in the rankings?
In the top 33% of all ranked servers, Alpha Classic | One Grid | Small Map is #7,240 on player hours over the last seven days.
How full is Alpha Classic | One Grid | Small Map?
0 of 50 slots on Alpha Classic | One Grid | Small Map are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 1 players.
Wipe Cycle
What happens on wipe day at Alpha Classic | One Grid | Small Map?
An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The crowd fell below half by day 2 when it did not hold.
When does Alpha Classic | One Grid | Small Map schedule its wipes?
The schedule at Alpha Classic | One Grid | Small Map cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Tuesday 20 October at 03:33 UTC the next wipe is due. 47 hours ago the current world was created. Its tags state a wipe every week.
Server Overview
What is the location of Alpha Classic | One Grid | Small Map?
No region is published by Alpha Classic | One Grid | Small Map. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.189.255.68:35300.
How is the performance on Alpha Classic | One Grid | Small Map?
Average server fps for the last 48 hours is 406; the floor was 33. 13,666 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,236 MB. Low fps and growing entities are the source of felt lag.
Alpha Classic | One Grid | Small Map runs which version of Rust?
Rust network protocol 2634 and build 167781 on Windows is what Alpha Classic | One Grid | Small Map runs. The protocol has to match for you to join, and Steam applies that update.
Is Alpha Classic | One Grid | Small Map up, and how consistent is its uptime?
The server is live: Alpha Classic | One Grid | Small Map is online. Its own uptime figure dates the last restart to roughly 17 hours ago. 7 full days have passed with 38% uptime, 63 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Alpha Classic | One Grid | Small Map?
Published by Alpha Classic | One Grid | Small Map for the game's server browser to read: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts10 (Group limit): Team size caps at 10; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^w (Weekly): Wipes land every week; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Alpha Classic | One Grid | Small Map?
On Rust Analytics, Alpha Classic | One Grid | Small Map matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Connection
What is the process to join Alpha Classic | One Grid | Small Map?
Type client.connect 185.189.255.68:35300 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at https://vk.ru/club82362976.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^w,^v,gmvanilla,cs167781,ts10,^o^z
Game
gmvanilla
mp50
ts10
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Difficulty
^v
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
