LAN
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #11,738 top 53%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 123/300 | ▲+48+64.4% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 167/225 | ▲+47+38.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 23/1000 | ▼−38−62.2% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−10−52.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 57/700 | ▼−2−3.4% |
Quick answers
from the figures on this pageMap and Rules
How is LAN configured in terms of rules and settings?
No gather rate appears in the name of LAN. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on LAN?
LAN uses a procedural map, which the game generates.
Activity
Where does LAN sit in the rankings?
In the top 53% of all ranked servers, LAN is #11,738 on player hours over the last seven days.
How full is LAN?
At present, LAN is offline; the last sighting was 14 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. At 14:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
When does LAN schedule its wipes?
The record holds too few of LAN's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 30 hours old.
Server Info
What is the location of LAN?
There is no region published for LAN. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.195.59.19:28015.
LAN runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Windows, running on LAN. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of LAN?
LAN is down. The last time we saw it was 14 hours ago. 13 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on LAN?
Published by LAN for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature LAN?
These Rust Analytics lists include LAN: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join LAN?
The console route: start Rust, press F1, enter client.connect 185.195.59.19:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp500
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.