Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,304 top 71%
- Rank · 7d ago
- #15,784 ▼520 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 121/200 | ▼−47−28.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 82/200 | ▼−10−11.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 448/500 | ▲+87+24.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 80/200 | ▼−16−16.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 22/250 | ▲+4+20.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 89/125 | ▼−4−4.0% |
Quick answers
from the figures on this pageMap and Rules
How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?
The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Player Count
Where does Name of Server as Shown on the Client Server List sit in the rankings?
In the top 71% of all ranked servers, Name of Server as Shown on the Client Server List is #16,304 on player hours over the last seven days.
How many players does Name of Server as Shown on the Client Server List have?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 19 days 15 hours ago.
Wipe Cycle
When does Name of Server as Shown on the Client Server List schedule its wipes?
No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 21 hours ago the current world was created.
Server Details
Where can Name of Server as Shown on the Client Server List be found?
For Name of Server as Shown on the Client Server List, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.206.111.22:28015 is its address.
Name of Server as Shown on the Client Server List runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol has to match for you to join, and Steam applies that update.
How reliable is Name of Server as Shown on the Client Server List and is it currently online?
No response from Name of Server as Shown on the Client Server List. It was last seen 19 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 25 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Name of Server as Shown on the Client Server List?
Published by Name of Server as Shown on the Client Server List for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?
These Rust Analytics lists include Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What is the process to join Name of Server as Shown on the Client Server List?
The console route: start Rust, press F1, enter client.connect 185.206.111.22:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.