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RUST ANALYTICS
LIVE57,591PLY11,621SRV
QUOTE 185.207.139.24:28018 Offline checked 29d ago

DOOR_TEST

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,419
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 18:05 UTC29d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average303/375+81+36.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average261/300+55+26.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average364/375−1−0.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average251/300+63+33.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average31/250−3−9.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average255/400+89+53.8%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on DOOR_TEST?

No gather rate is given in the name of DOOR_TEST. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Population

What position does DOOR_TEST hold in the server rankings?

In the top – of all ranked servers, DOOR_TEST is #15,419 on player hours over the last seven days.

How full is DOOR_TEST?

At present, DOOR_TEST is offline; the last sighting was 29 days 2 hours ago.

Wipe Schedule

What happens on wipe day at DOOR_TEST?

Recent wipes at this server drew an average peak of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does DOOR_TEST wipe?

There are too few wipes on record for DOOR_TEST to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 29 days 2 hours old.

Server Details

What is the server location for DOOR_TEST?

For DOOR_TEST, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 185.207.139.24:28018 is its address.

DOOR_TEST runs which version of Rust?

The version in use at DOOR_TEST: Rust network protocol 2633 and build 163794, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is DOOR_TEST up, and how consistent is its uptime?

DOOR_TEST is down. The last time we saw it was 29 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 15 September 2026.

Tags & Filters

How should you interpret the tags on DOOR_TEST?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which DOOR_TEST publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature DOOR_TEST?

These Rust Analytics lists include DOOR_TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join DOOR_TEST?

The console route: start Rust, press F1, enter client.connect 185.207.139.24:28018. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.