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RUST ANALYTICS
LIVE52,674PLY11,593SRV
QUOTE 185.207.214.176:35000 Offline checked 13d ago

test

biweekly wipes moddedoxidepve
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,275
top 69%
Rank · 7d ago
#16,111
164 places down
Last wipe
41d ago
biweekly schedule
Next wipe
18h
Thu 15 Oct, 17:28 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Custom Map · seed 46464646
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 15 October, 17:28 UTCin 18h

Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average141/2000−26−15.7%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 196 on average208/2000+0+0.0%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average10/200−7−40.9%
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average9/100−3−26.0%
5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average68/250+6+9.7%
6Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 44 on average54/200+13+31.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on test?

No gather rate is given in the name of test. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.

Which map is played on test?

The map on test is procedural, size 4,500, with seed 46464646, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Activity

What is the rank of test?

For the last seven days, test holds rank #16,275 on player hours, in the top 69% of all ranked servers.

How full is test?

Right now, test is offline; the last sighting was 13 days 5 hours ago.

Wipe Cycle

How often does test wipe?

Using biweekly: 14 days after its last wipe, test's next wipe is estimated. The date of its next wipe is Thursday 15 October at 17:28 UTC. This world has been running for 41 days 5 hours. The tags show wipes every two weeks.

Server Info

Where can test be found?

There is no region published for test. Rust Analytics reports the location a server claims, not the machine's actual location. 185.207.214.176:35000 is its address.

What Rust version is test running?

The version in use at test: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of test?

test is down. The last time we saw it was 13 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does test show up in Rust Analytics lists and filters?

These Rust Analytics lists include test: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Joining the Server

What is the process to join test?

The console route: start Rust, press F1, enter client.connect 185.207.214.176:35000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rust-z.gamestores.app/.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2633,^b,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players It holds 0 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.