test
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,275 top 69%
- Rank · 7d ago
- #16,111 ▼164 places down
- Last wipe
- 41d ago biweekly schedule
- Next wipe
- 18h Thu 15 Oct, 17:28 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Custom Map · seed 46464646
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average | 141/2000 | ▼−26−15.7% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 196 on average | 208/2000 | ▪+0+0.0% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 56 on average | 10/200 | ▼−7−40.9% | |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average | 9/100 | ▼−3−26.0% | |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 45 on average | 68/250 | ▲+6+9.7% | |
| 6 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 44 on average | 54/200 | ▲+13+31.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on test?
No gather rate is given in the name of test. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is active.
Which map is played on test?
The map on test is procedural, size 4,500, with seed 46464646, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.
Activity
What is the rank of test?
For the last seven days, test holds rank #16,275 on player hours, in the top 69% of all ranked servers.
How full is test?
Right now, test is offline; the last sighting was 13 days 5 hours ago.
Wipe Cycle
How often does test wipe?
Using biweekly: 14 days after its last wipe, test's next wipe is estimated. The date of its next wipe is Thursday 15 October at 17:28 UTC. This world has been running for 41 days 5 hours. The tags show wipes every two weeks.
Server Info
Where can test be found?
There is no region published for test. Rust Analytics reports the location a server claims, not the machine's actual location. 185.207.214.176:35000 is its address.
What Rust version is test running?
The version in use at test: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of test?
test is down. The last time we saw it was 13 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on test?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): It holds 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which test publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does test show up in Rust Analytics lists and filters?
These Rust Analytics lists include test: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Joining the Server
What is the process to join test?
The console route: start Rust, press F1, enter client.connect 185.207.214.176:35000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://rust-z.gamestores.app/.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2633,^b,^p,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp0
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.