Blood Rust - Red [duo, x2]
Key statistics
the figures behind the quote- Players now
- 38/ 200 19% full
- Change · 24h
- ▲+1 +3.9% from 37
- 7-day average
- 53 peak 209
- Rank
- #417 top 2% · #168 in EU
- Rank · 7d ago
- #331 ▼86 places down
- Last wipe
- 3d ago weekly schedule
- Next wipe
- 3d 13h Sat 17 Oct, 09:12 UTC
- Group limit
- duo players per team
- Gather rate
- 2x read from the name
- Score
- 8,919 player hours, last seven days
- Map
- 3800 Procedural · seed 1337
- First seen
- 13 Sep 2026 red.bloodrust.io
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 99 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 6% in EU, and #29 of the duo servers (top 7%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 210 players, last three wipes
- crowd held
- 0% else halves by day 3
Coming wipes
- 3d 13hSat 17 Oct, 09:12 UTC
- 10d 13hSat 24 Oct, 09:12 UTC
- 17d 13hSat 31 Oct, 09:12 UTC
- 22d 22hThu 5 Nov, 19:00 UTCFW
- 24d 13hSat 7 Nov, 09:12 UTC
- 31d 13hSat 14 Nov, 09:12 UTC
- 38d 13hSat 21 Nov, 09:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 209, 1 hours in, with 60 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:12 UTC3d ago | 209+60 queue | – | running | 19 |
| Sat 3 Oct, 09:08 UTC10d ago | 205+56 queue | halved by day 3 | 7 days | 18 |
| Sat 26 Sep, 09:07 UTC17d ago | 217+79 queue | halved by day 4 | 7 days | 26 |
| Sat 19 Sep, 09:07 UTC24d ago | 209+66 queue | halved by day 3 | 7 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | WARBANDITS.GG EU 2X |Solo/Duo|X2 JUST WIPEDEU · duo · 2x · weekly · 173 on average | 35/200 | ▼−60−63.0% | |
| 2 | Magic Rust #5 — Modded 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 85 on average | 18/100 | ▼−5−20.3% | |
| 3 | Magic Rust #29 — Modded 2x (Solo/Duo) | PyccкийEU · duo · 2x · weekly · 83 on average | 13/100 | ▲+6+95.0% | |
| 4 | Bestrust Solo/Duo 2x | JUST FULLWIPED 11.10 10/11EU · duo · 2x · weekly · 52 on average | 9/200 | ▼−16−63.9% | |
| 5 | Bestrust Solo/Duo 2x #2 | NEXT FULLWIPE in 19 hours 14.10EU · duo · 2x · weekly · 51 on average | 1/200 | ▼−6−85.5% | |
| 6 | EU Limitless 2x Solo/Duo|No BP Wipes|Team BPs|Noob Friendly|x2EU · duo · 2x · weekly · 8 on average | 45/200 | ▲+44 |
Quick answers
from the figures on this pageRules & Settings
How is Blood Rust - Red [duo, x2] configured in terms of rules and settings?
Blood Rust - Red [duo, x2] carries its gather rate in its name: 2x. A maximum of 2 players per group is set through duo. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Blood Rust - Red [duo, x2]?
Blood Rust - Red [duo, x2] uses a procedural map of size 3,800 with seed 1337, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Procedural.
Population
Where does Blood Rust - Red [duo, x2] sit in the rankings?
On seven-day player hours, Blood Rust - Red [duo, x2] sits at #417, in the top 2% across ranked servers and #168 in Europe. In the duo group, it ranks #29.
How many players does Blood Rust - Red [duo, x2] have?
On Blood Rust - Red [duo, x2], 38 players are in now, out of 200 slots. The mean over the last seven days is 53 players, reaching 209 at its highest. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 93 players.
Wipe Frequency
What can you expect on wipe day for Blood Rust - Red [duo, x2]?
An average of 210 players marked the busiest point of its recent wipes. 60 more waited in the queue when the latest wipe peaked 1 hours after the wipe. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 3 the crowd dropped below half.
How often does Blood Rust - Red [duo, x2] wipe?
Blood Rust - Red [duo, x2] wipes on this rhythm: every Saturday at 09:12 UTC. On Saturday 17 October at 09:12 UTC the next wipe is due. This world has been running for 3 days 10 hours. Its tags state a wipe every week.
Server Details
What is the location of Blood Rust - Red [duo, x2]?
The EU tag and Europe are what Blood Rust - Red [duo, x2] lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.207.214.88:36000.
How is the performance on Blood Rust - Red [duo, x2]?
The last 48 hours average 60 server fps, the low being 57. The entity count reached 222,064, covering buildings, deployables and all else in the world. Up to 7,732 MB of memory was used. Low fps and growing entities are the source of felt lag.
What Rust version is Blood Rust - Red [duo, x2] running?
Rust network protocol 2634 and build 167398 on Linux is what Blood Rust - Red [duo, x2] runs. The protocol has to match for you to join, and Steam applies that update.
Is Blood Rust - Red [duo, x2] up, and how consistent is its uptime?
Blood Rust - Red [duo, x2] is up. It is taking players now. The reported uptime puts its last restart at about 12 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Server Tags
How should you interpret the tags on Blood Rust - Red [duo, x2]?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp200 (Max players): It holds 200 slots; ts2 (Group limit): Team size caps at 2; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): The wipe cycle runs weekly; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): The browser places this server in Europe, which Blood Rust - Red [duo, x2] publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Who operates Blood Rust - Red [duo, x2]?
The same operator most likely runs Blood Rust - Red [duo, x2] and the 9 other servers we track that publish a bloodrust.io hostname.
On Rust Analytics, which lists and filters feature Blood Rust - Red [duo, x2]?
These Rust Analytics lists include Blood Rust - Red [duo, x2]: 2x Rust servers, Duo Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 10; Average players: 50+ on average.
Joining the Server
How can I connect to Blood Rust - Red [duo, x2]?
The console route: start Rust, press F1, enter client.connect 185.207.214.88:36000. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://bloodrust.com/home.
Server tags
what each one meansPublished as mp200,ptrak,$r?,v2634,^z,^y,^w,EU,gmrust,cs167398,ts2
Game
gmrust
mp200
ts2
v2634
cs167398
ptrak
$r?
Wipe schedule
^w
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
