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RUST ANALYTICS
LIVE76,954PLY11,719SRV
QUOTE 185.216.144.68:28540 Online EU checked 12m ago

[EU] Salvaged-Life | PVE | NPC | ZOMBIES |

biweekly wipes moddedoxidepve
Players · last
4/ 50
−2−33.3%24h
8% full
Day range 0 6
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
4/ 50
8% full
Change · 24h
−2
−33.3% from 6
7-day average
1
peak 6
Rank
#3,200
top 14% · #1180 in EU
Rank · 7d ago
#3,216
16 places up
Last wipe
13d ago
biweekly schedule
Next wipe
22h
Thu 15 Oct, 18:32 UTC
Group limit
20 max
players per team
Gather rate
–
no rate in the name
Score
174
player hours, last seven days
Map
4200
Map Wipe In: 0d 22h 16m · seed 19
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246820:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 18:32 UTCin 22h

Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
4
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 22hThu 15 Oct, 18:32 UTC
  2. 14d 22hThu 29 Oct, 18:32 UTC
  3. 21d 23hThu 5 Nov, 19:00 UTCFW
  4. 28d 22hThu 12 Nov, 18:32 UTC
  5. 42d 22hThu 26 Nov, 18:32 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:32 UTC FW13d ago 5 – running 0
Thu 17 Sep, 17:56 UTC27d ago 3 held half 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average247/2000−23−8.4%
2TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average43/100−8−16.1%
3[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average37/50+6+19.7%
4PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average36/100+8+29.7%
5[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average31/100−2−5.3%
6RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 25 on average26/200+3+12.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

No gather rate is given in the name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. The maximum group size is 20 players. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | uses a procedural map of size 4,200 with seed 19, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Map Wipe In: 0d 22h 16m.

Player Count

What is the rank of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

In the top 14% of all ranked servers, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #3,200 on player hours over the last seven days and #1,180 in Europe.

How many players does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | have?

4 of 50 slots on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | are filled right now. The seven-day average is 1 players, with a peak of 6. At 20:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.

Wipe Cycle

What can you expect on wipe day for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Recent wipes at this server drew an average peak of 4 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

When does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | schedule its wipes?

The prediction follows the tag because too few of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 18:32 UTC. Its world now is 13 days 1 hours old. Its tags carry a wipe schedule of every two weeks.

Server Details

Where can [EU] Salvaged-Life | PVE | NPC | ZOMBIES | be found?

The EU tag and Europe are what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.216.144.68:28540 is its address.

What is the performance like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The last 48 hours average 96 server fps, the low being 7. 97,312 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,226 MB. A climbing entity count plus low fps is the lag players report.

[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The server is live: [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is online. The reported uptime puts its last restart at about 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

Published by [EU] Salvaged-Life | PVE | NPC | ZOMBIES | for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts20 (Group limit): Teams take no more than 20; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | show up in Rust Analytics lists and filters?

These Rust Analytics lists include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Connection

How can I connect to [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?

The console route: start Rust, press F1, enter client.connect 185.216.144.68:28540. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/jymGN2PPjd.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts20,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts20
Group limit Teams take no more than 20.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.