[EU] Salvaged-Life | PVE | NPC | ZOMBIES |
Key statistics
the figures behind the quote- Players now
- 4/ 50 8% full
- Change · 24h
- ▼−2 −33.3% from 6
- 7-day average
- 1 peak 6
- Rank
- #3,200 top 14% · #1180 in EU
- Rank · 7d ago
- #3,216 ▲16 places up
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 22h Thu 15 Oct, 18:32 UTC
- Group limit
- 20 max players per team
- Gather rate
- – no rate in the name
- Score
- 174 player hours, last seven days
- Map
- 4200 Map Wipe In: 0d 22h 16m · seed 19
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 41% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 14 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 22hThu 15 Oct, 18:32 UTC
- 14d 22hThu 29 Oct, 18:32 UTC
- 21d 23hThu 5 Nov, 19:00 UTCFW
- 28d 22hThu 12 Nov, 18:32 UTC
- 42d 22hThu 26 Nov, 18:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:32 UTC FW13d ago | 5 | – | running | 0 |
| Thu 17 Sep, 17:56 UTC27d ago | 3 | held half | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average | 247/2000 | ▼−23−8.4% | |
| 2 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average | 43/100 | ▼−8−16.1% | |
| 3 | [ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 29 on average | 37/50 | ▲+6+19.7% | |
| 4 | PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average | 36/100 | ▲+8+29.7% | |
| 5 | [EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 26 on average | 31/100 | ▼−2−5.3% | |
| 6 | RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 25 on average | 26/200 | ▲+3+12.6% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
No gather rate is given in the name of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |. The maximum group size is 20 players. pve is the mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | uses a procedural map of size 4,200 with seed 19, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Map Wipe In: 0d 22h 16m.
Player Count
What is the rank of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
In the top 14% of all ranked servers, [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is #3,200 on player hours over the last seven days and #1,180 in Europe.
How many players does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | have?
4 of 50 slots on [EU] Salvaged-Life | PVE | NPC | ZOMBIES | are filled right now. The seven-day average is 1 players, with a peak of 6. At 20:00 UTC in the last 48 hours, it averaged 6 players, the busiest hour.
Wipe Cycle
What can you expect on wipe day for [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Recent wipes at this server drew an average peak of 4 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
When does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | schedule its wipes?
The prediction follows the tag because too few of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 18:32 UTC. Its world now is 13 days 1 hours old. Its tags carry a wipe schedule of every two weeks.
Server Details
Where can [EU] Salvaged-Life | PVE | NPC | ZOMBIES | be found?
The EU tag and Europe are what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.216.144.68:28540 is its address.
What is the performance like on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The last 48 hours average 96 server fps, the low being 7. 97,312 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,226 MB. A climbing entity count plus low fps is the lag players report.
[EU] Salvaged-Life | PVE | NPC | ZOMBIES | is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what [EU] Salvaged-Life | PVE | NPC | ZOMBIES | runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The server is live: [EU] Salvaged-Life | PVE | NPC | ZOMBIES | is online. The reported uptime puts its last restart at about 4 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Server Tags
What is the meaning of the tags on [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
Published by [EU] Salvaged-Life | PVE | NPC | ZOMBIES | for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts20 (Group limit): Teams take no more than 20; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^b (Biweekly): A fortnight between wipes; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does [EU] Salvaged-Life | PVE | NPC | ZOMBIES | show up in Rust Analytics lists and filters?
These Rust Analytics lists include [EU] Salvaged-Life | PVE | NPC | ZOMBIES |: Rust servers: Europe, Modded Rust servers, Best Rust PvE servers and Rust zombie servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connection
How can I connect to [EU] Salvaged-Life | PVE | NPC | ZOMBIES |?
The console route: start Rust, press F1, enter client.connect 185.216.144.68:28540. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://discord.com/invite/jymGN2PPjd.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167781,ts20,^o^z
Game
gmrust
mp50
ts20
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
