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RUST ANALYTICS
LIVE57,591PLY11,621SRV
QUOTE 185.216.144.79:28080 Offline checked 26d ago

Qc_server non toxic Pokemaths

Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,490
top 69%
Rank · 7d ago
#15,850
360 places up
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
2000
Procedural Map · seed 481981
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average303/375+81+36.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average261/300+55+26.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 329 on average364/375−1−0.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 319 on average251/300+63+33.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average31/250−3−9.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average255/400+89+53.8%

Quick answers

from the figures on this page

Server Rules

How is Qc_server non toxic Pokemaths configured in terms of rules and settings?

The name of Qc_server non toxic Pokemaths carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

Which map is played on Qc_server non toxic Pokemaths?

The map on Qc_server non toxic Pokemaths is procedural, size 2,000, with seed 481981, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Qc_server non toxic Pokemaths sit in the rankings?

For the last seven days, Qc_server non toxic Pokemaths holds rank #15,490 on player hours, in the top 69% of all ranked servers.

How many players does Qc_server non toxic Pokemaths have?

Right now, Qc_server non toxic Pokemaths is offline; the last sighting was 26 days 14 hours ago.

Wipe Cycle

When does Qc_server non toxic Pokemaths schedule its wipes?

No rhythm can be told for Qc_server non toxic Pokemaths yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 42 days 20 hours ago the current world was created.

Server Overview

What is the server location for Qc_server non toxic Pokemaths?

No region is published by Qc_server non toxic Pokemaths. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.216.144.79:28080 is its address.

Qc_server non toxic Pokemaths runs which version of Rust?

Rust network protocol 2632 and build 162434 on Windows is what Qc_server non toxic Pokemaths runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Qc_server non toxic Pokemaths and is it currently online?

Offline at this moment: Qc_server non toxic Pokemaths. Last seen 26 days 14 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Qc_server non toxic Pokemaths?

Published by Qc_server non toxic Pokemaths for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2632 (Protocol): To join, your game needs protocol 2632; cs162434 (Build): It runs build 162434; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Qc_server non toxic Pokemaths appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Qc_server non toxic Pokemaths: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

How can I connect to Qc_server non toxic Pokemaths?

The console route: start Rust, press F1, enter client.connect 185.216.144.79:28080. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2632
Protocol To join, your game needs protocol 2632.
cs162434
Build It runs build 162434.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.