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RUST ANALYTICS
LIVE57,403PLY11,574SRV
QUOTE 185.216.147.167:28080 Online checked 9m ago

That random server

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,874
top 72%
Rank · 7d ago
#15,970
96 places up
Last wipe
84d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Procedural Map · seed 5
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

05010015020013:0022:0007:0017:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average128/300−67−34.4%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average129/225−62−32.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average21/1000−26−55.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average9/1000−5−36.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average35/700−17−33.2%

Quick answers

from the figures on this page

Map and Rules

How is That random server configured in terms of rules and settings?

No gather rate appears in the name of That random server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on That random server?

A procedural map of size 4,000 with seed 5 runs on That random server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does That random server hold in the server rankings?

In the top 72% of all ranked servers, That random server is #15,874 on player hours over the last seven days.

What is the population on That random server?

0 of 50 slots on That random server are filled at the moment. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does That random server wipe?

There are too few wipes on record for That random server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 84 days 16 hours old.

Server Overview

Where can That random server be found?

No region is published by That random server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.216.147.167:28080 is its address.

How is the performance on That random server?

Server fps over the last 48 hours: 87 on average, 31 at the lowest. The entity count reached 90,816, covering buildings, deployables and all else in the world. Up to 5,416 MB of memory was used. Low fps and growing entities are the source of felt lag.

What Rust version is That random server running?

The build is Rust network protocol 2631 and build 158240 on Windows, running on That random server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of That random server?

The server is live: That random server is online. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on That random server?

These tags are published by That random server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2631 (Protocol): To join, your game needs protocol 2631; cs158240 (Build): Build 158240; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature That random server?

On Rust Analytics, That random server matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

How can I connect to That random server?

The console route: start Rust, press F1, enter client.connect 185.216.147.167:28080. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2631
Protocol To join, your game needs protocol 2631.
cs158240
Build Build 158240.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.