Hunger Games Dev
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,960 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 94/300 | ▼−31−24.6% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 97/225 | ▲+2+2.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−1.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 30/1000 | ▼−24−44.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−14−62.9% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 30/700 | ▼−53−64.0% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Hunger Games Dev?
No gather rate appears in the name of Hunger Games Dev. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.
Player Count
What position does Hunger Games Dev hold in the server rankings?
For the last seven days, Hunger Games Dev holds rank #15,960 on player hours, in the top 71% of all ranked servers.
How full is Hunger Games Dev?
Right now, Hunger Games Dev is offline; the last sighting was 5 days 3 hours ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does Hunger Games Dev wipe?
There are too few wipes on record for Hunger Games Dev to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 5 days 8 hours old.
Server Overview
What is the server location for Hunger Games Dev?
For Hunger Games Dev, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.238.231.146:28015 is its address.
Hunger Games Dev runs which version of Rust?
Rust network protocol 2634 and build 167058 on Windows is what Hunger Games Dev runs. Joining requires the same protocol on your game, which Steam updates.
Is Hunger Games Dev up, and how consistent is its uptime?
Hunger Games Dev is down. The last time we saw it was 5 days 3 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. 9 October 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Hunger Games Dev?
Published by Hunger Games Dev for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Slot count: 20; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167058 (Build): It runs build 167058; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Hunger Games Dev show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Hunger Games Dev: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join Hunger Games Dev?
The console route: start Rust, press F1, enter client.connect 185.238.231.146:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust
mp20
ts8
v2634
cs167058
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.