whyfry1zen
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #14,613 top 65%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 243/250 | ▼−33−12.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 143/200 | ▪+0+0.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 217/250 | ▲+11+5.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 139/200 | ▼−28−16.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−18−50.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 121/150 | ▼−14−10.2% |
Quick answers
from the figures on this pageServer Rules
How is whyfry1zen configured in terms of rules and settings?
No gather rate is given in the name of whyfry1zen. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on whyfry1zen?
whyfry1zen uses a procedural map, which the game generates.
Player Count
Where does whyfry1zen sit in the rankings?
For the last seven days, whyfry1zen holds rank #14,613 on player hours, in the top 65% of all ranked servers.
How many players does whyfry1zen have?
At present, whyfry1zen is offline; the last sighting was 16 hours ago. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 14:00 UTC, averaging 1 players.
Wipe Cycle
How often does whyfry1zen wipe?
The record holds too few of whyfry1zen's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 41 hours ago the current world was created.
Server Overview
What is the server location for whyfry1zen?
No region is published by whyfry1zen. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.253.180.110:28015.
whyfry1zen runs which version of Rust?
The version in use at whyfry1zen: Rust network protocol 2634 and build 166494, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of whyfry1zen?
Offline at this moment: whyfry1zen. Last seen 16 hours ago. 13 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on whyfry1zen?
These tags are published by whyfry1zen and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does whyfry1zen show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature whyfry1zen: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join whyfry1zen?
Type client.connect 185.253.180.110:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust
mp2
ts8
v2634
cs166494
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.