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RUST ANALYTICS
LIVE89,109PLY11,800SRV
QUOTE 185.33.152.125:28015 Offline checked 12d ago

LAN Rust World

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,674
top 70%
Rank · 7d ago
#9,076
7598 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
26 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average497/550+72+17.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average476/500+109+29.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average282/300−90−24.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average433/450+67+18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average70/250−32−31.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average341/425+18+5.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on LAN Rust World?

No gather rate appears in the name of LAN Rust World. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on LAN Rust World?

The game generates the procedural map on LAN Rust World.

Population

What is the rank of LAN Rust World?

For the last seven days, LAN Rust World holds rank #16,674 on player hours, in the top 70% of all ranked servers.

What is the population on LAN Rust World?

At present, LAN Rust World is offline; the last sighting was 12 days 16 hours ago.

Wipe Schedule

When does LAN Rust World schedule its wipes?

No rhythm can be told for LAN Rust World yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 17 days 1 hours old.

Server Overview

What is the server location for LAN Rust World?

For LAN Rust World, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 185.33.152.125:28015.

LAN Rust World runs which version of Rust?

The build is Rust network protocol 2633 and build 165217 on Linux, running on LAN Rust World. Your game needs the same protocol to get in; Steam takes care of the update.

Is LAN Rust World up, and how consistent is its uptime?

Offline at this moment: LAN Rust World. Last seen 12 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 26 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on LAN Rust World?

Published by LAN Rust World for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does LAN Rust World show up in Rust Analytics lists and filters?

These Rust Analytics lists include LAN Rust World: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join LAN Rust World?

Type client.connect 185.33.152.125:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players It holds 4 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.