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RUST ANALYTICS
LIVE44,632PLY11,498SRV
QUOTE 185.36.205.105:28045 Offline checked 12d ago

ShredSke Cinematics

moddedcarbon
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,950
top 69%
Rank · 7d ago
#16,539
589 places up
Last wipe
62d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average94/300−31−24.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average97/225+2+2.0%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average30/1000−24−44.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−14−62.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average30/700−53−64.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on ShredSke Cinematics?

No gather rate appears in the name of ShredSke Cinematics. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on ShredSke Cinematics?

The map on ShredSke Cinematics is procedural, size 6,000, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The map in use is Custom Map.

Player Count

What position does ShredSke Cinematics hold in the server rankings?

For the last seven days, ShredSke Cinematics holds rank #15,950 on player hours, in the top 69% of all ranked servers.

What is the population on ShredSke Cinematics?

Right now, ShredSke Cinematics is offline; the last sighting was 12 days 8 hours ago.

Wipe Frequency

On what cycle does ShredSke Cinematics wipe?

No rhythm can be told for ShredSke Cinematics yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 62 days 15 hours old.

Server Details

Where can ShredSke Cinematics be found?

For ShredSke Cinematics, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 185.36.205.105:28045 is its address.

What Rust version is ShredSke Cinematics running?

Rust network protocol 2632 and build 161125 on Windows is what ShredSke Cinematics runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ShredSke Cinematics?

No response from ShredSke Cinematics. It was last seen 12 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on ShredSke Cinematics?

These tags are published by ShredSke Cinematics and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): Game build: 161125; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ShredSke Cinematics show up in Rust Analytics lists and filters?

These Rust Analytics lists include ShredSke Cinematics: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What is the process to join ShredSke Cinematics?

The console route: start Rust, press F1, enter client.connect 185.36.205.105:28045. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol Your game must run protocol 2632 to connect.
cs161125
Build Game build: 161125.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.