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RUST ANALYTICS
LIVE44,312PLY11,491SRV
QUOTE 185.36.205.105:28065 Offline checked 13h ago

Mia's Dev Cave

quad oxidesoftcore
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,923
top 72%
Rank · 7d ago
#15,970
47 places up
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
discord.gg/c8tDV3GazQ · seed 1974741587
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123401:0008:0015:0021:0004:0011:00

Hourly average and peak, UTC.

Server performance

01020304001:0008:0015:0021:0004:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, and #631 of the quad servers (top 78%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EA] Softcore 1quad · monthly · 117 on average31/350+1+1.9%
2[EU] Facepunch Softcore 1EU · quad · monthly · 99 on average40/400+10+31.5%
3Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average39/150−2−5.8%
4LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 28 on average26/200+7+36.2%
5[红果十倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200+17
6[红牛五倍]10.15日|新档|开荒|激战|爽玩EA · quad · weekly · 17 on average17/200+17

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Mia's Dev Cave?

No gather rate is given in the name of Mia's Dev Cave. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. You can fight and raid other players. The server browser lists it under Community, as a community server. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Mia's Dev Cave?

The map on Mia's Dev Cave is procedural, size 3,750, with seed 1974741587, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: discord.gg/c8tDV3GazQ.

Player Count

What position does Mia's Dev Cave hold in the server rankings?

In the top 72% of all ranked servers, Mia's Dev Cave is #15,923 on player hours over the last seven days. Among servers in quad, it stands at #631.

How many players does Mia's Dev Cave have?

Right now, Mia's Dev Cave is offline; the last sighting was 13 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does Mia's Dev Cave wipe?

There are too few wipes on record for Mia's Dev Cave to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 39 days 6 hours.

Server Details

What is the server location for Mia's Dev Cave?

For Mia's Dev Cave, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.36.205.105:28065 is its address.

How is the performance on Mia's Dev Cave?

The last 48 hours average 30 server fps, the low being 30. The entity count reached 75,716, covering buildings, deployables and all else in the world. Memory use peaked at 2,384 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Mia's Dev Cave running?

The build is Rust network protocol 2633 and build 163272 on Windows, running on Mia's Dev Cave. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Mia's Dev Cave?

Mia's Dev Cave is down. The last time we saw it was 13 hours ago. 6 hours ago is when it last restarted, judging by the uptime it reports. 86% is its uptime for the last 7 full days, 144 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Mia's Dev Cave?

Published by Mia's Dev Cave for the game's server browser to read: gmsoftcore (Game mode): Softcore rules, which are gentler; mp50 (Max players): It holds 50 slots; ts4 (Group limit): 4 is the maximum team size; v2633 (Protocol): To join, your game needs protocol 2633; cs163272 (Build): Game build: 163272; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod). The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Mia's Dev Cave?

On Rust Analytics, Mia's Dev Cave matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Game mode: Softcore; Server tag: Oxide ^o; Group limit: Quad.

Joining the Server

How can I connect to Mia's Dev Cave?

Type client.connect 185.36.205.105:28065 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmsoftcore,cs163272,ts4,^o

Game

gmsoftcore
Game mode Softcore rules, which are gentler.
mp50
Max players It holds 50 slots.
ts4
Group limit 4 is the maximum team size.
v2633
Protocol To join, your game needs protocol 2633.
cs163272
Build Game build: 163272.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.