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RUST ANALYTICS
LIVE55,049PLY11,598SRV
QUOTE 185.38.218.171:28015 Offline checked 21d ago

ServerName

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,429
top 66%
Rank · 7d ago
#14,781
352 places up
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average290/375+68+30.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average232/300+26+12.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average379/375+14+3.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average232/300+44+23.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average29/250−5−15.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average246/400+80+48.4%

Quick answers

from the figures on this page

Server Rules

How is ServerName configured in terms of rules and settings?

No gather rate appears in the name of ServerName. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on ServerName?

A procedural map runs on ServerName, created by the game.

Activity

What is the rank of ServerName?

In the top 66% of all ranked servers, ServerName is #14,429 on player hours over the last seven days.

How many players does ServerName have?

Right now, ServerName is offline; the last sighting was 21 days 5 hours ago.

Wipe Frequency

How often does ServerName wipe?

There are too few wipes on record for ServerName to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 21 days 6 hours.

Server Details

Where can ServerName be found?

For ServerName, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.38.218.171:28015.

What Rust version is ServerName running?

The version in use at ServerName: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ServerName?

No response from ServerName. It was last seen 21 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.

Server Tags

How should you interpret the tags on ServerName?

These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

ServerName appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature ServerName: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to ServerName?

Type client.connect 185.38.218.171:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.