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RUST ANALYTICS
LIVE41,219PLY11,465SRV
QUOTE 185.53.75.133:28016 Offline checked 2d ago

nashsrv

modded
Players · last
0/ 5
n/a24h
0% full
7-day avg 1 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 2
Rank
#9,380
top 42%
Rank · 7d ago
–
not ranked a week ago
Last wipe
–
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
7
player hours, last seven days
Map
–
Procedural Map
First seen
12 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average80/300−31−28.2%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average80/225−1−1.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+1.8%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average23/1000−22−49.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−12−59.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average20/700−47−70.0%

Quick answers

from the figures on this page

Server Rules

How is nashsrv configured in terms of rules and settings?

No gather rate is given in the name of nashsrv. A group limit is not published. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on nashsrv?

The game generates the procedural map on nashsrv.

Player Count

Where does nashsrv sit in the rankings?

For the last seven days, nashsrv holds rank #9,380 on player hours, in the top 42% of all ranked servers.

What is the population on nashsrv?

Right now, nashsrv is offline; the last sighting was 2 days 2 hours ago. The seven-day average is 1 players, with a peak of 2.

Wipe Cycle

How often does nashsrv wipe?

The record holds too few of nashsrv's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC.

Server Details

What is the server location for nashsrv?

No region is published by nashsrv. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.53.75.133:28016 is its address.

What Rust version is nashsrv running?

The build is Rust network protocol 1252 on Windows, running on nashsrv. Joining requires the same protocol on your game, which Steam updates.

How reliable is nashsrv and is it currently online?

nashsrv is down. The last time we saw it was 2 days 2 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. The earliest Rust Analytics saw it was 12 October 2026.

Tags and Rankings

What is the meaning of the tags on nashsrv?

These tags are published by nashsrv and read by the game's server browser: mp5 (Max players): It holds 5 slots; v1252 (Protocol): Your game must run protocol 1252 to connect; modded (Modded): Modded listing: the game is changed by plugins or settings; oxide (Oxide): The plugin framework here is Oxide (uMod); procsd1234 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; procsz2500 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The tags also carry its current players, queue and world creation time; this page shows them at the top.

nashsrv appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature nashsrv: Modded Rust servers. It appears under these filters on the server list: Type: Modded.

Joining the Server

What is the process to join nashsrv?

Type client.connect 185.53.75.133:28016 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,v1252,procsd1234,procsz2500,modded,oxide

Game

mp5
Max players It holds 5 slots.
v1252
Protocol Your game must run protocol 1252 to connect.

Mods and access

modded
Modded Modded listing: the game is changed by plugins or settings.
oxide
Oxide The plugin framework here is Oxide (uMod).

Other

procsd1234
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
procsz2500
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.