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RUST ANALYTICS
LIVE83,592PLY11,721SRV
QUOTE 185.6.123.185:25565 Offline checked 4d ago

Frenemy

moddedoxide
Players · last
1/ 500
n/a24h
0% full
7-day avg 2 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
2
peak 2
Rank
#10,616
top 48%
Rank · 7d ago
–
not ranked a week ago
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
10 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 126 on average200/300+21+11.7%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average192/225−18−8.4%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−3−3.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average41/1000−82−66.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−30−81.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average75/700−40−34.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Frenemy?

No gather rate appears in the name of Frenemy. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on Frenemy?

A procedural map runs on Frenemy, created by the game.

Player Count

What is the rank of Frenemy?

For the last seven days, Frenemy holds rank #10,616 on player hours, in the top 48% of all ranked servers.

How many players does Frenemy have?

At present, Frenemy is offline; the last sighting was 4 days ago. The seven-day average is 2 players, with a peak of 2.

Wipe Frequency

When does Frenemy schedule its wipes?

The record holds too few of Frenemy's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 2 hours.

Server Info

Where can Frenemy be found?

There is no region published for Frenemy. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 185.6.123.185:25565.

What Rust version is Frenemy running?

The build is Rust network protocol 2634 and build 166586 on Windows, running on Frenemy. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Frenemy and is it currently online?

Offline at this moment: Frenemy. Last seen 4 days ago. 3 full days have passed with 0% uptime, 0 of 72 hours. First sighting by Rust Analytics: 10 October 2026.

Tags and Rankings

How should you interpret the tags on Frenemy?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Frenemy publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Frenemy show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Frenemy: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Frenemy?

The console route: start Rust, press F1, enter client.connect 185.6.123.185:25565. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166586
Build Build 166586.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.