Skip to the page
RUST ANALYTICS
LIVE42,151PLY11,478SRV
QUOTE 185.6.123.207:25565 Offline checked 14d ago

Frenemy

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,781
top 70%
Rank · 7d ago
#15,586
1195 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average159/200+6+3.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average106/200+6+5.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average484/525+70+16.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average109/200−3−3.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average21/250−8−27.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average110/150−1−1.2%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Frenemy?

No gather rate is given in the name of Frenemy. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Frenemy?

The game generates the procedural map on Frenemy.

Activity

Where does Frenemy sit in the rankings?

In the top 70% of all ranked servers, Frenemy is #16,781 on player hours over the last seven days.

How full is Frenemy?

At present, Frenemy is offline; the last sighting was 14 days 9 hours ago.

Wipe Cycle

How often does Frenemy wipe?

The record holds too few of Frenemy's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 22 days 9 hours ago the current world was created.

Server Details

Where can Frenemy be found?

There is no region published for Frenemy. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 185.6.123.207:25565.

Frenemy is on which Rust version?

The version in use at Frenemy: Rust network protocol 2633 and build 164530, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Frenemy?

Offline at this moment: Frenemy. Last seen 14 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Server Tags

How should you interpret the tags on Frenemy?

Published by Frenemy for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): It runs build 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Frenemy show up in Rust Analytics lists and filters?

On Rust Analytics, Frenemy matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join Frenemy?

The console route: start Rust, press F1, enter client.connect 185.6.123.207:25565. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build It runs build 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.