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RUST ANALYTICS
LIVE67,814PLY11,676SRV
QUOTE 185.66.205.132:28015 Offline checked 3d ago

Broomhill Test

Players · last
0/ 500
n/a24h
0% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#7,352
top 33%
Rank · 7d ago
#8,703
1351 places up
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
15
player hours, last seven days
Map
–
Procedural Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average387/450+62+19.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 338 on average317/350+2+0.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 331 on average318/350+2+0.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 320 on average311/350+25+8.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average40/250−12−23.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average303/450+52+20.8%

Quick answers

from the figures on this page

Rules & Settings

How is Broomhill Test configured in terms of rules and settings?

The name of Broomhill Test carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Broomhill Test?

Broomhill Test uses a procedural map, which the game generates.

Activity

Where does Broomhill Test sit in the rankings?

In the top 33% of all ranked servers, Broomhill Test is #7,352 on player hours over the last seven days.

What is the population on Broomhill Test?

At present, Broomhill Test is offline; the last sighting was 3 days 22 hours ago. Average players over seven days: 1; peak: 1.

Wipe Schedule

How often does Broomhill Test wipe?

The record holds too few of Broomhill Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 11 days 4 hours ago the current world was created.

Server Details

Where can Broomhill Test be found?

No region is published by Broomhill Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 185.66.205.132:28015 is its address.

Broomhill Test runs which version of Rust?

The version in use at Broomhill Test: Rust network protocol 2634 and build 166586, on Linux. Joining requires the same protocol on your game, which Steam updates.

Is Broomhill Test up, and how consistent is its uptime?

Offline at this moment: Broomhill Test. Last seen 3 days 22 hours ago. 22% is its uptime for the last 7 full days, 37 of 168 hours. The earliest Rust Analytics saw it was 3 October 2026.

Server Tags

How should you interpret the tags on Broomhill Test?

Published by Broomhill Test for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Broomhill Test?

On Rust Analytics, Broomhill Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Broomhill Test?

The console route: start Rust, press F1, enter client.connect 185.66.205.132:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Game build: 166586.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.