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RUST ANALYTICS
LIVE85,367PLY11,705SRV
QUOTE 185.77.179.193:28015 Offline checked 14h ago

Dev Server - IA Activa

moddedoxide
Players · last
0/ 10
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#11,911
top 54%
Rank · 7d ago
#16,709
4798 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Custom Map
First seen
1 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75119:0021:0022:0000:0001:0003:00Wiped Tue 13 Oct, 19:07 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
5.4 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:07 UTC23h ago – – running 0
Wed 7 Oct, 21:03 UTC6d ago 1 – 5.9 days 0
Fri 2 Oct, 22:36 UTC11d ago 0 – 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average154/300+26+20.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average192/225+13+7.1%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.4%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average35/1000−51−59.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average13/1000−16−55.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average61/700−21−25.4%

Quick answers

from the figures on this page

Rules & Settings

How is Dev Server - IA Activa configured in terms of rules and settings?

No gather rate is given in the name of Dev Server - IA Activa. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

Player Count

What is the rank of Dev Server - IA Activa?

For the last seven days, Dev Server - IA Activa holds rank #11,911 on player hours, in the top 54% of all ranked servers.

How full is Dev Server - IA Activa?

At present, Dev Server - IA Activa is offline; the last sighting was 14 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 19:00 UTC, with an average of 1 players.

Wipe Cycle

What can you expect on wipe day for Dev Server - IA Activa?

The average peak across its recent wipes is 0 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does Dev Server - IA Activa wipe?

There is no next wipe to predict for Dev Server - IA Activa, which wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 6 days 21 hours old.

Server Overview

What is the location of Dev Server - IA Activa?

No region is published by Dev Server - IA Activa. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.77.179.193:28015 is its address.

Dev Server - IA Activa is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what Dev Server - IA Activa runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Dev Server - IA Activa and is it currently online?

Offline at this moment: Dev Server - IA Activa. Last seen 14 hours ago. The last 7 full days give 5% uptime, 9 hours on out of 168. 1 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Dev Server - IA Activa?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Dev Server - IA Activa publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Dev Server - IA Activa show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Dev Server - IA Activa: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How to Join

What is the process to join Dev Server - IA Activa?

The console route: start Rust, press F1, enter client.connect 185.77.179.193:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.