Skip to the page
RUST ANALYTICS
LIVE52,884PLY11,586SRV
QUOTE 185.92.138.184:28015 Offline checked 9d ago

My Local Test Server

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,631
top 65%
Rank · 7d ago
#14,094
537 places down
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average290/300+68+30.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average225/250+19+9.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average394/425+29+8.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average212/225+24+12.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average27/250−7−21.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average218/300+52+31.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on My Local Test Server?

No gather rate is given in the name of My Local Test Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on My Local Test Server?

My Local Test Server uses a procedural map, which the game generates.

Player Count

What position does My Local Test Server hold in the server rankings?

For the last seven days, My Local Test Server holds rank #14,631 on player hours, in the top 65% of all ranked servers.

How many players does My Local Test Server have?

At present, My Local Test Server is offline; the last sighting was 9 days 11 hours ago.

Wipe Frequency

On what cycle does My Local Test Server wipe?

The record holds too few of My Local Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 9 days 12 hours old.

Server Details

What is the server location for My Local Test Server?

No region is published by My Local Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 185.92.138.184:28015 is its address.

My Local Test Server is on which Rust version?

The version in use at My Local Test Server: Rust network protocol 2634 and build 166652, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is My Local Test Server up, and how consistent is its uptime?

My Local Test Server is down. The last time we saw it was 9 days 11 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 5 October 2026.

Tags and Rankings

What is the meaning of the tags on My Local Test Server?

These tags are published by My Local Test Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature My Local Test Server?

On Rust Analytics, My Local Test Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to My Local Test Server?

Type client.connect 185.92.138.184:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.