Mach Test Server [Staging]
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,511 top 61%
- Rank · 7d ago
- #13,270 ▼1241 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average | 431/550 | ▲+6+1.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average | 452/500 | ▲+85+23.1% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average | 283/300 | ▼−89−23.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average | 405/450 | ▲+39+10.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average | 72/250 | ▼−30−29.4% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average | 327/425 | ▲+4+1.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Mach Test Server [Staging]?
The name of Mach Test Server [Staging] carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Mach Test Server [Staging]?
The game generates the procedural map on Mach Test Server [Staging].
Activity
Where does Mach Test Server [Staging] sit in the rankings?
In the top 61% of all ranked servers, Mach Test Server [Staging] is #14,511 on player hours over the last seven days.
What is the population on Mach Test Server [Staging]?
At present, Mach Test Server [Staging] is offline; the last sighting was 15 days 23 hours ago.
Wipe Schedule
How often does Mach Test Server [Staging] wipe?
There are too few wipes on record for Mach Test Server [Staging] to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 15 days 23 hours old.
Server Details
What is the location of Mach Test Server [Staging]?
For Mach Test Server [Staging], no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 186.128.76.19:28015.
Mach Test Server [Staging] runs which version of Rust?
Rust network protocol 2634 and build 165972 on Linux is what Mach Test Server [Staging] runs. The protocol has to match for you to join, and Steam applies that update.
Is Mach Test Server [Staging] up, and how consistent is its uptime?
No response from Mach Test Server [Staging]. It was last seen 15 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Mach Test Server [Staging]?
Published by Mach Test Server [Staging] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs165972 (Build): It runs build 165972; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Mach Test Server [Staging] show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Mach Test Server [Staging]: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Mach Test Server [Staging]?
Type client.connect 186.128.76.19:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs165972,ts8
Game
gmrust
mp100
ts8
v2634
cs165972
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.