Skip to the page
RUST ANALYTICS
LIVE82,364PLY11,765SRV
QUOTE 186.128.76.19:28015 Offline checked 15d ago

Mach Test Server [Staging]

Players · last
1/ 100
n/a24h
1% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,511
top 61%
Rank · 7d ago
#13,270
1241 places down
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average431/550+6+1.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average452/500+85+23.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average283/300−89−23.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average405/450+39+10.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average72/250−30−29.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average327/425+4+1.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Mach Test Server [Staging]?

The name of Mach Test Server [Staging] carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Mach Test Server [Staging]?

The game generates the procedural map on Mach Test Server [Staging].

Activity

Where does Mach Test Server [Staging] sit in the rankings?

In the top 61% of all ranked servers, Mach Test Server [Staging] is #14,511 on player hours over the last seven days.

What is the population on Mach Test Server [Staging]?

At present, Mach Test Server [Staging] is offline; the last sighting was 15 days 23 hours ago.

Wipe Schedule

How often does Mach Test Server [Staging] wipe?

There are too few wipes on record for Mach Test Server [Staging] to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 15 days 23 hours old.

Server Details

What is the location of Mach Test Server [Staging]?

For Mach Test Server [Staging], no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 186.128.76.19:28015.

Mach Test Server [Staging] runs which version of Rust?

Rust network protocol 2634 and build 165972 on Linux is what Mach Test Server [Staging] runs. The protocol has to match for you to join, and Steam applies that update.

Is Mach Test Server [Staging] up, and how consistent is its uptime?

No response from Mach Test Server [Staging]. It was last seen 15 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Mach Test Server [Staging]?

Published by Mach Test Server [Staging] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs165972 (Build): It runs build 165972; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Mach Test Server [Staging] show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Mach Test Server [Staging]: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Mach Test Server [Staging]?

Type client.connect 186.128.76.19:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs165972,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs165972
Build It runs build 165972.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.