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RUST ANALYTICS
LIVE35,758PLY11,452SRV
QUOTE 186.50.7.42:28015 Offline checked 29d ago

Name of Server as Shown on the Client Server List

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,049
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average218/225−58−21.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average131/200−12−8.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average240/275+34+16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average121/200−46−27.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average15/250−21−58.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average113/100−22−16.1%

Quick answers

from the figures on this page

Map and Rules

How is Name of Server as Shown on the Client Server List configured in terms of rules and settings?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

Which map is played on Name of Server as Shown on the Client Server List?

The game generates the procedural map on Name of Server as Shown on the Client Server List.

Population

Where does Name of Server as Shown on the Client Server List sit in the rankings?

For the last seven days, Name of Server as Shown on the Client Server List holds rank #15,049 on player hours, in the top – of all ranked servers.

How full is Name of Server as Shown on the Client Server List?

Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 29 days 20 hours ago.

Wipe Schedule

How often does Name of Server as Shown on the Client Server List wipe?

No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 30 days 8 hours.

Server Overview

What is the location of Name of Server as Shown on the Client Server List?

There is no region published for Name of Server as Shown on the Client Server List. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 186.50.7.42:28015 is its address.

What Rust version is Name of Server as Shown on the Client Server List running?

The build is Rust network protocol 2633 and build 163794 on Windows, running on Name of Server as Shown on the Client Server List. The protocol has to match for you to join, and Steam applies that update.

How reliable is Name of Server as Shown on the Client Server List and is it currently online?

No response from Name of Server as Shown on the Client Server List. It was last seen 29 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 14 September 2026.

Tags & Filters

What is the meaning of the tags on Name of Server as Shown on the Client Server List?

These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Name of Server as Shown on the Client Server List matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 186.50.7.42:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.