Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,792 top 60%
- Rank · 7d ago
- #10,749 ▼3043 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 2 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 162/200 | ▲+9+5.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 104/200 | ▲+4+3.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 467/525 | ▲+53+12.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 110/200 | ▼−2−2.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 24/250 | ▼−5−17.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 112/150 | ▲+1+0.6% |
Quick answers
from the figures on this pageRules & Settings
How is Server name on in-game server list configured in terms of rules and settings?
No gather rate is given in the name of Server name on in-game server list. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on Server name on in-game server list?
The game generates the procedural map on Server name on in-game server list.
Player Count
What position does Server name on in-game server list hold in the server rankings?
For the last seven days, Server name on in-game server list holds rank #13,792 on player hours, in the top 60% of all ranked servers.
How many players does Server name on in-game server list have?
Right now, Server name on in-game server list is offline; the last sighting was 12 days 13 hours ago.
Wipe Cycle
How often does Server name on in-game server list wipe?
No rhythm can be told for Server name on in-game server list yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 18 days 23 hours.
Server Info
What is the server location for Server name on in-game server list?
No region is published by Server name on in-game server list. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 187.13.19.83:28015.
What Rust version is Server name on in-game server list running?
Rust network protocol 2634 and build 166601 on Windows is what Server name on in-game server list runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Server name on in-game server list and is it currently online?
No response from Server name on in-game server list. It was last seen 12 days 13 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.
Tags & Filters
How should you interpret the tags on Server name on in-game server list?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166601 (Build): Build 166601; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Server name on in-game server list publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Server name on in-game server list appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Server name on in-game server list: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join Server name on in-game server list?
The console route: start Rust, press F1, enter client.connect 187.13.19.83:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166601,ts8
Game
gmrust
mp2
ts8
v2634
cs166601
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.