My Rust server | Powered by AMP
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,420 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 31d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 184/200 | ▲+48+35.0% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 100/200 | ▼−14−12.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average | 316/350 | ▲+48+18.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 105/200 | ▲+13+14.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−5−22.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 77/300 | ▼−21−21.4% |
Quick answers
from the figures on this pageRules & Settings
How is My Rust server | Powered by AMP configured in terms of rules and settings?
No gather rate is given in the name of My Rust server | Powered by AMP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on My Rust server | Powered by AMP?
A procedural map runs on My Rust server | Powered by AMP, created by the game.
Player Count
What position does My Rust server | Powered by AMP hold in the server rankings?
In the top – of all ranked servers, My Rust server | Powered by AMP is #15,420 on player hours over the last seven days.
How full is My Rust server | Powered by AMP?
Right now, My Rust server | Powered by AMP is offline; the last sighting was 28 days 14 hours ago.
Wipe Schedule
When does My Rust server | Powered by AMP schedule its wipes?
No rhythm can be told for My Rust server | Powered by AMP yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 31 days 8 hours.
Server Info
What is the server location for My Rust server | Powered by AMP?
No region is published by My Rust server | Powered by AMP. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 187.14.100.187:28015.
My Rust server | Powered by AMP is on which Rust version?
The version in use at My Rust server | Powered by AMP: Rust network protocol 2633 and build 163794, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is My Rust server | Powered by AMP and is it currently online?
My Rust server | Powered by AMP is down. The last time we saw it was 28 days 14 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 15 September 2026.
Server Tags
How should you interpret the tags on My Rust server | Powered by AMP?
Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
My Rust server | Powered by AMP appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature My Rust server | Powered by AMP: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Joining the Server
What steps do I take to join My Rust server | Powered by AMP?
Type client.connect 187.14.100.187:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp100
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.