Skip to the page
RUST ANALYTICS
LIVE36,375PLY11,455SRV
QUOTE 187.14.252.14:28015 Offline checked 29d ago

Mel_Sep

Players · last
1/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,835
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average237/250−39−14.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average134/200−9−6.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average224/250+18+8.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average131/200−36−21.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−18−50.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average116/150−19−13.9%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Mel_Sep?

No gather rate is given in the name of Mel_Sep. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Mel_Sep?

A procedural map runs on Mel_Sep, created by the game.

Activity

What position does Mel_Sep hold in the server rankings?

For the last seven days, Mel_Sep holds rank #12,835 on player hours, in the top – of all ranked servers.

How many players does Mel_Sep have?

At present, Mel_Sep is offline; the last sighting was 29 days 14 hours ago.

Wipe Cycle

How often does Mel_Sep wipe?

The record holds too few of Mel_Sep's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 30 days 16 hours.

Server Details

Where can Mel_Sep be found?

There is no region published for Mel_Sep. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 187.14.252.14:28015.

Mel_Sep is on which Rust version?

The build is Rust network protocol 2633 and build 163794 on Windows, running on Mel_Sep. Joining requires the same protocol on your game, which Steam updates.

How reliable is Mel_Sep and is it currently online?

No response from Mel_Sep. It was last seen 29 days 14 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

How should you interpret the tags on Mel_Sep?

Published by Mel_Sep for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Mel_Sep appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Mel_Sep matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Mel_Sep?

Type client.connect 187.14.252.14:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Build 163794.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.